Design Concepts for Engineers, 5th edition

Published by Pearson (July 23, 2021) © 2016

  • Mark N. Horenstein Boston University
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Design Concepts for Engineers introduces the basic concepts and principles of design and their application to engineering disciplines. This general text provides a platform for understanding major concepts, focusing on the design process rather than the technical details of a specific engineering field.

Table of Contents

  • ABOUT THIS BOOK
  1. WHAT IS ENGINEERING?
    • 1.1 Engineering Has Many Fields
      • 1.1.1 Aeronautical Engineering
      • 1.1.2 Agricultural Engineering
      • 1.1.3 Biomedical Engineering
      • 1.1.4 Chemical Engineering
      • 1.1.5 Civil Engineering
      • 1.1.6 Computer Engineering
      • 1.1.7 Electrical Engineering
      • 1.1.8 Environmental Engineering
      • 1.1.9 Industrial Engineering
      • 1.1.10 Materials Engineering
      • 1.1.11 Mechanical Engineering
      • 1.1.12 Mechatronics Engineering
      • 1.1.13 Naval Engineering
      • 1.1.14 Nuclear Engineering
      • 1.1.15 Petroleum Engineering
      • 1.1.16 Systems Engineering
    • 1.2 Some Engineering Professional Organizations
    • 1.3 Becoming A Licensed Professional Engineer
    • 1.4 The Engineer: Central to Project Management
    • 1.5 Engineering: A Set of Skills
      • 1.5.1 Knowledge
      • 1.5.2 Experience
      • 1.5.3 Intuition
    • Key Terms
  2. WHAT IS DESIGN?
    • 2.1 The Use of The Word Design
    • 2.2 The Difference Between Analysis, Design, and Replication
      • 2.2.1 Analysis
      • 2.2.2 Design
      • 2.2.3 Replication
    • 2.3 Good Design Versus Bad Design
    • 2.4 The Design Cycle
      • 2.4.1 Define the Overall Objectives
      • 2.4.2 Gather Information
      • 2.4.3 Identify and Evaluate Possible Design Strategies
      • 2.4.4 Make a First Cut at the Design
      • 2.4.5 Model and Analyze
      • 2.4.6 Build, Document, and Test
      • 2.4.7 Revise and Revise Again
      • 2.4.8 Test the Product Thoroughly
    • 2.5 Generating Ideas
      • 2.5.1 Ground Rules for Brainstorming
      • 2.5.2 Formal Brainstorming
      • 2.5.3 Informal Brainstorming
    • 2.6 Design Examples
      • 2.6.1 Robot Design Competition
      • 2.6.2 Face Mask Production Facility
      • 2.6.3 Automatic Pipette Machine
      • 2.6.4 Sailboat Autopilot
      • 2.6.5 Ocean Energy Harvester
    • Summary
    • Key Terms
    • Problems
  3. PROJECT MANAGEMENT AND TEAMWORK SKILLS
    • 3.1 Working in Teams
      • 3.1.1 Building an Effective Team
      • 3.1.2 Organizational Chart
      • 3.1.3 The Job Description
      • 3.1.4 Team Contact List
      • 3.1.5 Team Meetings
      • 3.1.6 Working with Other Teams in the Organization
    • 3.2 Managing Tasks: Keeping the Project on Track
      • 3.2.1 Checklist
      • 3.2.2 Time Line
      • 3.2.3 Gantt Chart
      • 3.2.4 PERT Chart
    • 3.3 Documentation: The Key to Project Success
      • 3.3.1 Paper versus Electronic Documentation
      • 3.3.2 The EngineerRs Logbook (Notebook)
      • 3.3.3 Logbook Format
      • 3.3.4 Using Your EngineerRs Logbook
      • 3.3.5 Technical Reports
      • 3.3.6 Software Documentation and the Role of the Engineering Logbook
      • 3.3.7 The Importance of Logbooks: Case Study #
      • 3.3.8 The Importance of Logbooks: Case Study #
    • 3.4 Legal Issues: Intellectual Property, Patents, and Trade Secrets
      • 3.4.1 Patents
      • 3.4.2 Patent Jargon
    • Key Terms
    • Problems
  4. ENGINEERING TOOLS
    • 4.1 Estimation
    • 4.2 Working With Numbers
      • 4.2.1 International System of Units (SI)
      • 4.2.2 Reconciling Units
      • 4.2.3 Significant Figures
      • 4.2.4 Dimensioning and Tolerance
    • 4.3 Types of Graphs
      • 4.3.1 Semilog Plots
      • 4.3.2 Log-Log Plots
      • 4.3.3 Polar Plots
      • 4.3.4 Three-Dimensional Graphs
    • 4.4 Prototyping
    • 4.5 Reverse Engineering
    • 4.6 Computer Analysis
    • 4.7 Specification Sheets
    • 4.8 The Internet
    • 4.9 Spreadsheets in Engineering Design
    • 4.10 Solid Modeling and Computer-Aided Drafting
      • 4.10.1 Why an Engineering Drawing?
      • 4.10.2 Types of Drawings
      • 4.11 System Simulation
      • 4.12 Electronic Circuit Simulation
      • 4.13 Graphical Programming
      • 4.14 Microprocessors: The eOtherYComputer
    • Key Terms
    • Problems
  5. THE HUMANhMACHINE INTERFACE
    • 5.1 How People Interact With Machines
    • 5.2 Ergonomics
      • 5.2.1 Putting Ergonomics to Work
    • 5.3 Cognition
    • 5.4 The HumanhMachine Interface: Case Studies
    • Key Terms
    • Problems
  6. ENGINEERS AND THE REAL WORLD
    • 6.1 Societys View of Engineering
    • 6.2 How Engineers Learn From Mistakes
    • 6.3 The Role of Failure in Engineering Design: Case Studies
      • 6.3.1 Case : Tacoma Narrows Bridge
      • 6.3.2 Case : Hartford Civic Center
      • 6.3.3 Case : Space Shuttle Challenger
      • 6.3.4 Case : Kansas City Hyatt
      • 6.3.5 Case : Three Mile Island
      • 6.3.6 Case : USS Vincennes
      • 6.3.7 Case : Hubble Telescope
      • 6.3.8 Case : De Havilland Comet
      • 6.3.9 Case : The Collapsing Roof Panels
      • 6.3.10 Case : Citicorp Center
      • 6.3.11 Case : Ford Pinto
    • 6.4 Preparing for Failure in Your Own Design Key Terms
    • Further Readings
    • Problems
  7. LEARNING TO SPEAK, WRITE, AND MAKE PRESENTATIONS
    • 7.1 The Importance of Good Communication Skills
    • 7.2 Preparing for Meetings, Presentations, and Conferences
    • 7.3 Preparing for A Formal Presentation
    • 7.4 Writing E-Mails, Letters, and Memoranda
      • 7.4.1 Writing E-mail Messages
      • 7.4.2 Header for Formal E-mail
      • 7.4.3 First Sentence
      • 7.4.4 Body
      • 7.4.5 Writing Formal Memos and Letters
    • 7.5 Writing Technical Reports, Proposals, and Journal Articles
      • 7.5.1 Technical Report
      • 7.5.2 Journal Paper
      • 7.5.3 Proposal
    • 7.6 Preparing an Instruction Manual
      • 7.6.1 Introduction
      • 7.6.2 Setup
      • 7.6.3 Operation
      • 7.6.4 Safety
      • 7.6.5 Troubleshooting
      • 7.6.6 Appendices
      • 7.6.7 Repetition
    • 7.7 Producing Good Technical Documents: A Strategy
      • 7.7.1 Plan the Writing Task
      • 7.7.2 Find a Place to Work
      • 7.7.3 Define the Reader
      • 7.7.4 Make Notes
      • 7.7.5 Create Topic Headings
      • 7.7.6 Take a Break
      • 7.7.7 Write the First Draft
      • 7.7.8 Read the Draft
      • 7.7.9 Revise the Draft
      • 7.7.10 Revise, Revise, and Revise Again
      • 7.7.11 Review the Final Draft
      • 7.7.12 Common Writing Errors
    • Key Terms
    • Problems

INDEX

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