Swift Programming: The Big Nerd Ranch Guide, 3rd edition

  • Matthew Mathias
  • , John Gallagher
  • , Mikey Ward
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  • 1. Getting Started
  • 2. Types, Constants, and Variables
  • 3. Conditionals
  • 4. Numbers
  • 5. Switch
  • 6. Loops
  • 7. Strings
  • 8. Arrays
  • 9. Optionals
  • 10. Dictionaries
  • 11. Sets
  • 12. Functions
  • 13. Closures
  • 14. Enumerations
  • 15. Structs and Classes
  • 16. Properties
  • 17. Initialization
  • 18. Value vs. Reference Types
  • 19. Protocols
  • 20. Extensions
  • 21. Generics
  • 22. Protocol Extensions
  • 23. Error Handling
  • 24. Memory Management and ARC
  • 25. Equatable, Comparable, and Hashable
  • 26. Property Wrappers
  • 27. Command-Line Utilities
  • 28. iOS and macOS Apps
  • 29. Conclusion