
Java How to Program: An Objects-Natural Approach, 12th edition
- Paul Deitel
- , Harvey M. Deitel
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The Deitels’ groundbreaking How to Program series explores fundamentals, object-oriented concepts, and intermediate-level topics for further study. Java How to Program: An Objects-Natural Approach is a friendly, code-intensive, case study-oriented introduction to one of the world’s most popular programming languages. It offers real-world examples, early classes and objects, and the authors’ signature live-code approach. Along with a thorough study of Java fundamentals and algorithm development, you’ll master Java’s basics by immersing yourself in hundreds of complete working code examples with meaningful outputs.
The 12th Edition introduces a new objects-natural approach that gives you ample practice using powerful existing classes, helping you to quickly create objects of those classes (typically with 1 line of code) and then tell them to “strut their stuff” with a minimal number of Java statements. You’ll also master genAI, the key set of artificial-intelligence technologies that leverage your creative capabilities. In the examples and exercises, you’ll use prompts and build programs that produce original text, Java code, images, audio, speech, music, and even video!
Published by Pearson (June 12th 2025) - Copyright © 2026
ISBN-13: 9780138362171
Subject: Programming - Introductory
Category: Java
Before You Begin
- Intro to Computers, the Internet, Java and Generative AI
- Intro to Java Programming
- Algorithm Development and Control Statements: Part 1
- Control Statements: Part 2
- Methods
- Arrays and ArrayLists
- Strings, NLP and Regex: Generative AI Foundations
- Real-World Modeling with Custom Classes
- Real-World Modeling with Inheritance, Polymorphism & Interfaces
- Exception Handling: A Deeper Look
- Files, I/O Streams, JSON Serialization & CSV Files
- Generic Collections
- Generic Classes and Methods: A Deeper Look
- Functional Programming with Lambdas & Streams
- JavaFX Graphical User Interfaces: Part 1
- JavaFX GUI: Part 2
- JavaFX Graphics and Multimedia
- Concurrency: Platform Threads to Virtual Threads
- Building API-Based Java Generative AI Applications
- Accessing Databases with JDBC and SQLite
- Java Platform Module System
- Computer Science Thinking: Recursion, Searching, Sorting, Big O
A: Introduction to JShell for Interactive Java
B: Formatted Output
C: Number Systems
Index