Pearson Guide to Critical and Creative Thinking, The, 1st edition

  • Robert J. DiYanni

Choose the option that's right for you

$9.99 / mo

4-month term, pay monthly or pay $39.96

Enjoy these features

  • Up to 2 devices
  • Discounted tutor access
  • Exclusive offers

$14.99 / mo

4-month term, pay monthly or pay $59.96

Enjoy these features

  • Up to 2 devices
  • Discounted tutor access
  • Exclusive offers

Learn more, spend less

  • Study smarter, not harder

    Save time with study tools in your eTextbook

  • Listen on the go

    Learn how you like with full eTextbook audio

  • Learn anytime, anywhere

    Get the app to access your eTextbook whenever you need it

  • Make it your own

    Your notes. Your highlights. Your eTextbook

  • Find it fast

    Quickly navigate your eTextbook with search

Overview

The Pearson Guide to Critical and Creative Thinking provides you with the tools, techniques and strategies for thinking both critically and creatively. A clear writing style makes concepts and theories accessible. The author encourages practice applying learned theories to examples, demonstrations and exercises.

Published by Pearson (July 14th 2021) - Copyright © 2015

ISBN-13: 9780137562817

Subject: Philosophy

Category: Critical Thinking

Table of contents

In This Section:

  1. Brief Table of Contents
  2. Detailed Table of Contents

I) Brief Table of Contents

PART ONE - INTRODUCING CRITICAL AND CREATIVE THINKING

  • Chapter 1. Developing Critical Thinking
  • Chapter 2. Developing Creative Thinking

PART TWO - CRITICAL THINKING: ANALYSIS

  • Chapter 3. Analyzing Language
  • Chapter 4. Analyzing Images
  • Chapter 5. Thinking, Reading, Writing

PART THREE - CRITICAL THINKING: ARGUMENT

  • Chapter 6. Reasoning Well: Sound Thinking
  • Chapter 7. Reasoning Badly: Thinking Fallacies
  • Chapter 8. Analyzing and Constructing Arguments

PART FOUR - CREATIVE THINKING: GENERATING IDEAS

  • Chapter 9. Parallel Thinking and Lateral Thinking
  • Chapter 10. Finding Ideas Through Imaginative Thinking
  • Chapter 11. Creative Whacks and Thinkertoys

PART FIVE - CREATIVE THINKING: APPLICATIONS AND EXPLORATIONS

  • Chapter 12. Thinking about Design
  • Chapter 13. Thinking about Innovation
  • Chapter 14. Thinking about Technology and Information

II) Detailed Table of Contents

PART ONE - INTRODUCING CRITICAL AND CREATIVE THINKING

  • Chapter 1. Developing Critical Thinking
    • Learning Goals
    • Chapter Overview
    • Focusing Questions
    • What is Critical Thinking?
    • Habits of Mind
    • Overcoming Obstacles to Thinking
    • A Model for Critical Thinking
    • Thinking about Thinking: How We Know What We Know
    • Focus on Perception: Perception and Knowledge
    • Being Wrong
    • Intuitions and Rationalizations
    • The Pleasures and Benefits of Error
    • The Perspective of Philosophy
    • Looking Back and Looking Ahead
    • Resources
  • Chapter 2. Developing Creative Thinking
    • Learning Goals
    • Chapter Overview
    • Focusing Questions
    • What is Creative Thinking?
    • Seeking Alternatives and Possibilities
    • Broadening Perception
    • Reversing Relationships
    • Cross-Fertilization
    • Shifting Attention
    • Denying the Negative, Pursuing the Possible
    • The Eight Commandments of Ideation
    • SCAMPER
    • The Creative Habit
    • Developing Creative Confidence
    • Idea Killers and Idea Growers
    • Creative Questioning
    • Looking Back and Looking Ahead
    • Resources

PART TWO - CRITICAL THINKING: ANALYSIS

  • Chapter 3. Analyzing Language
    • Learning Goals
    • Chapter Overview
    • Focusing Questions
    • Language Saturation
    • Words
    • The Prevalence of Metaphor
    • Language and Thought
    • Reports, Inferences, and Judgments
    • Language and Critical Analysis
    • An Approach to Analysis
    • Looking Back and Looking Ahead
    • Resources
  • Chapter 4. Analyzing Images
    • Learning Goals
    • Chapter Overview
    • Focusing Questions
    • The Prevalence and Power of Images
    • Image, Icon, Symbol, Sign
    • The Vocabulary of Comics
    • Images with Words: Analyzing an Advertisement
    • Observations and Analysis: Allen Edmonds Shoe Ad
    • Images, Ideas and Emotion
    • Comparing Representational and Abstract Images
    • A Graphic Novel: Shaun Tan's The Arrival
    • Two Powerful Images
    • Moving Images: The Power of Movies
    • The Attraction of Movies
    • Looking Back and Looking Ahead
    • Resources
  • Chapter 5. Thinking, Reading, Writing
    • Learning Goals
    • Chapter Overview
    • Focusing Questions
    • Why Read?
    • The Pleasures of Reading
    • Kinds of Reading
    • Why Write?
    • The Pleasures of Writing
    • Kinds of Writing
    • Active Reading
    • The Interpretive Impulse
    • An Approach to Reading and Writing
    • Summarizing and Paraphrasing
    • Evaluation—Judging and Considering Values
    • Writing to Evaluate a Text
    • The Value of Reading
    • Digital Reading
    • Looking Back and Looking Ahead
    • Resources

PART THREE - CRITICAL THINKING: ARGUMENT

  • Chapter 6. Reasoning Well: Sound Thinking
    • Learning Goals
    • Chapter Overview
    • Focusing Questions
    • The Pervasiveness of Argument
    • What is an Argument?
    • Argument Basics: Claims, Evidence, Assumptions
    • Argument and Implications
    • Going Further Into Evidence: Claims, Warrants, Backing
    • Inductive and Deductive Reasoning
    • Syllogisms and Argument
    • Argument and Authority
    • Argument and Analogy
    • Argument and Causality
    • Looking Back and Looking Ahead
    • Resources
  • Chapter 7. Reasoning Badly: Thinking Fallacies
    • Learning Goals
    • Chapter Overview
    • Focusing Questions
    • How Thinking Goes Wrong
    • Fallacies—Errors in Reasoning
    • Looking Back and Looking Ahead
    • Resources
  • Chapter 8. Analyzing and Constructing Arguments
    • Learning Goals
    • Chapter Overview
    • Focusing Questions
    • Analyzing Arguments
    • Logic and Rhetoric
    • Logos, Ethos, Pathos
    • Argument and Eloquence—“Letter from Birmingham Jail”
    • Constructing Arguments
    • Guidelines for Constructing an Argument
    • Argument and the Classical Oration
    • Rogerian Argument
    • Cultural Relativism
    • Looking Back and Looking Ahead
    • Resources

PART FOUR - CREATIVE THINKING: GENERATING IDEAS

  • Chapter 9. Parallel Thinking and Lateral Thinking
    • Learning Goals
    • Chapter Overview
    • Focusing Questions
    • Thinking Tools
    • Six Thinking Hats
    • Lateral Thinking
    • Concepts
    • Essences
    • Concepts as Cognitive Tools
    • Looking Back and Looking Ahead
    • Resources
  • Chapter 10. Finding Ideas Through Imaginative Thinking
    • Learning Goals
    • Chapter Overview
    • Focusing Questions
    • The Priority of Imagination
    • Imagination First: Unlocking Possibility
    • Why Imagination?
    • Imagination, Creativity, Innovation
    • Capacities for Imaginative Thinking
    • Raising Your Imagination Quotient
    • The Limits of Imagination
    • What is an Idea?
    • Why Ideas are Important
    • How to Get Ideas
    • Creation and Destruction
    • Looking Back and Looking Ahead
    • Resources
  • Chapter 11. Creative Whacks and Thinkertoys
    • Learning Goals
    • Chapter Overview
    • Focusing Questions
    • Creative Whacks
    • Explorer, Artist, Judge, Warrior
    • Thinkertoys
    • Using Paradox
    • Combining Things
    • Thinking the Unthinkable
    • Walt Disney—Dreamer, Realist, Critic
    • Looking Back and Looking Ahead
    • Resources

PART FIVE - CREATIVE THINKING: APPLICATIONS AND EXPLORATIONS

  • Chapter 12. Thinking about Design
    • Learning Goals
    • Chapter Overview
    • Focusing Questions
    • What We Talk About When We Talk About Design
    • Design and Everyday Life
    • The Design of Processes
    • Good and Bad Design
    • Levels of Design
    • Design and Human Behavior
    • Designing for Error
    • Paradoxes of Design
    • Principles of Design
    • Design Constraints and Compromises
    • Anti-Design
    • Design Thinking
    • Design, Art, and Society
    • Design and Truth
    • Looking Back and Looking Ahead
    • Resources
  • Chapter 13. Thinking about Innovation
    • Learning Goals
    • Chapter Overview
    • Focusing Questions
    • What is Innovation?
    • Principles of Innovation
    • Conditions of Innovation
    • Innovation and Resonance
    • Innovation Myths and Innovation Drivers
    • Inadvertent Discoveries
    • Achieving Insights
    • Group and Solo Innovation
    • Where Good Ideas Come From
    • Creating Innovators
    • Zig-Zag Innovation
    • Social Innovation
    • What Thwarts Innovation?
    • Balancing Innovation Factors
    • Looking Back and Looking Ahead
    • Resources
  • Chapter 14. Thinking about Technology and Information
    • Learning Goals
    • Chapter Overview
    • Focusing Questions
    • The Power and Promise of Technology
    • The Internet and Responsibility
    • Into the Electronic Millennium
    • Technology Education
    • Technopoly
    • Technology and Ethics
    • Social Networking
    • Does Facebook Reduce Life to a Data Base?
    • The Implications of Artificial Intelligence
    • Technology and Our Brains
    • Digital Citizenship
    • Technology and Information
    • The River of Knowledge
    • The Trustworthiness of Information
    • Big Data
    • Information, Privacy, and Political Control
    • Information, Meaning, and Knowledge
    • Looking Back and Looking Ahead
    • Resources

Your questions answered

Introducing Pearson+. Reimagined learning, designed for you. Choose from one eTextbook or over 1,500 eTextbooks and study tools, all in one place, for one low monthly subscription. A new way to buy books that fits your budget. Make the most of your study time with offline access, enhanced search, notes and flashcards — to get organized, get the work done quicker and get results. Plus, with the app, put textbooks in your pocket and learn wherever. It's time to upgrade the textbook and simplify learning, so you can have time to live too.

Pearson eTextbook is an easy-to-use digital textbook available from Pearson+. Make it your own by adding notes and highlights. Download the Pearson+ mobile app to learn on the go, even offline. Listen on the go with our new audiobook feature, available for most titles.

When you choose a plan, you're signing up for a 4-month 'term'. You can opt to make a one-time payment for the initial 4-month term or pay monthly. If you opt for monthly payments, we will charge your payment method each month until your 4-month term has ended. You can turn on auto-renew in My account at any time to continue your subscription before your 4-month term has ended.

When you purchase a Pearson+ subscription, it will last 4 months. Before your initial 4-month term ends, you can extend your subscription by turning auto-renew on in My account.

If you turn auto-renew on, we’ll automatically renew your subscription and charge you every month until you turn off auto-renew. If you made a one-time payment for your initial 4-month term, you’ll now pay monthly.

To avoid the next payment charge, make sure you turn auto renewal off 1 day before the auto renewal date. You can subscribe again after auto-renew has been turned off by purchasing another Pearson+ subscription. We use your credit card to renew your subscription automatically. To make sure your learning is uninterrupted, please check your card details before your first monthly payment.

With a Multi Pearson+ subscription plan, you can download up to 10 titles on the Pearson+ app from My list on each of your authorized devices every month.

When you're using your Multi Pearson+ subscription plan in a browser, you can select and read from as many titles as you like.