Starting Out with Alice, 3rd edition

  • Tony Gaddis

Your access includes:

  • Search, highlight, and take notes
  • Easily create flashcards
  • Use the app for access anywhere
  • 14-day refund guarantee

$10.99per month

4-month term, pay monthly or pay $43.96

Learn more, spend less

  • Listen on the go

    Learn how you like with full eTextbook audio

  • Special partners and offers

    Enjoy perks from special partners and offers for students

  • Find it fast

    Quickly navigate your eTextbook with search

  • Stay organized

    Access all your eTextbooks in one place

  • Easily continue access

    Keep learning with auto-renew


Starting Out with Alice offers a fun and motivational way to learn the basic tenets of programming. Alice provides an innovative and popular teaching tool for creating virtual programming worlds of animations and computer games, giving you with the confidence to transition into Java or other programming languages.

Published by Pearson (July 15th 2021) - Copyright © 2013

ISBN-13: 9780137618453

Subject: Programming - Introductory

Category: Alice

Table of contents

Brief Table of Contents


Chapter 1 Introduction to Alice and Objects

Chapter 2 Programming in Alice

Chapter 3 Variables, Functions, Math, and Strings

Chapter 4 Decision Structures

Chapter 5 Repetition Structures

Chapter 6 Methods, Functions, and More about Variables

Chapter 7 Events

Chapter 8 Lists and Arrays

Chapter 9 Recursion

Appendix A Installing Alice

Appendix B Answers to Checkpoints


Table of Contents



Chapter 1 Introduction to Alice and Objects

1.1 What Is a Computer Program?

1.2 Algorithms and Programming Languages

1.3 Learning to Program with Alice

TUTORIAL 1-1: Opening and playing an Alice world

1.4 Objects

1.5 Classes and the Alice Galleries

TUTORIAL 1-2: Creating a world and adding objects

1.6 3D Objects and the Camera

TUTORIAL 1-3: Moving the camera in 3D space

TUTORIAL 1-4: Manipulating objects in 3D space

TUTORIAL 1-5: Manipulating subpart objects

Review Questions


Chapter 2 Programming in Alice

2.1 Writing Methods

TUTORIAL 2-1: Adding instructions to an Alice world

TUTORIAL 2-2: Exploring additional primitive methods

2.2 Naming Conventions

2.3 Designing a Program

TUTORIAL 2-3: Using the program design cycle


TUTORIAL 2-4: Inserting comments

2.5 Tips for Setting Up an Initial Scene

2.6 Executing Instructions Simultaneously

TUTORIAL 2-5: Creating simultaneously executed instructions

2.7 Exporting Your Code for Printing

2.8 Exporting an Alice World to Video

Review Questions


Chapter 3 Variables, Functions, Math, and Strings

3.1 Variables

TUTORIAL 3-1: Creating and using a variable

TUTORIAL 3-2: Creating a set instruction for a variable

3.2 Using Functions

TUTORIAL 3-3: Calling an ask user function

TUTORIAL 3-4: Using a proximity function

3.3 Creating Math Expressions

TUTORIAL 3-5: Using math to avoid collisions

3.4 Working with Strings and Text

TUTORIAL 3-6: Converting a Number variable to a string

Review Questions


Chapter 4 Decision Structures

4.1 Boolean Values

4.2 The If/Else Decision Struc

Your questions answered

Pearson+ is your one-stop shop, with eTextbooks and study videos designed to help students get better grades in college.

A Pearson eTextbook is an easy‑to‑use digital version of the book. You'll get upgraded study tools, including enhanced search, highlights and notes, flashcards and audio. Plus learn on the go with the Pearson+ app.

Your eTextbook subscription gives you access for 4 months. You can make a one‑time payment for the initial 4‑month term or pay monthly. If you opt for monthly payments, we will charge your payment method each month until your 4‑month term ends. You can turn on auto‑renew in My account at any time to continue your subscription before your 4‑month term ends.

When you purchase an eTextbook subscription, it will last 4 months. You can renew your subscription by selecting Extend subscription on the Manage subscription page in My account before your initial term ends.

If you extend your subscription, we'll automatically charge you every month. If you made a one‑time payment for your initial 4‑month term, you'll now pay monthly. To make sure your learning is uninterrupted, please check your card details.

To avoid the next payment charge, select Cancel subscription on the Manage subscription page in My account before the renewal date. You can subscribe again in the future by purchasing another eTextbook subscription.

Channels is a video platform with thousands of explanations, solutions and practice problems to help you do homework and prep for exams. Videos are personalized to your course, and tutors walk you through solutions. Plus, interactive AI‑powered summaries and a social community help you better understand lessons from class.

Channels is an additional tool to help you with your studies. This means you can use Channels even if your course uses a non‑Pearson textbook.

When you choose a Channels subscription, you're signing up for a 1‑month, 3‑month or 12‑month term and you make an upfront payment for your subscription. By default, these subscriptions auto‑renew at the frequency you select during checkout.

When you purchase a Channels subscription it will last 1 month, 3 months or 12 months, depending on the plan you chose. Your subscription will automatically renew at the end of your term unless you cancel it.

We use your credit card to renew your subscription automatically. To make sure your learning is uninterrupted, please check your card details.