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Computer Systems: A Programmer's Perspective, 3rd edition

  • Randal E. Bryant
  • David R. O'Hallaron

Published by Pearson (June 25th 2015) - Copyright © 2016

3rd edition

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Computer Systems: A Programmer's Perspective

ISBN-13: 9780134092669

Includes: Hardcover
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$133.32 $166.65

What's included

  • Hardcover

    You'll get a bound printed text.

Overview

&>standalone product; MasteringEngineering® does not come packaged with this content. If you would like to purchase both the physical text and MasteringEngineering search for 0134123832 / 9780134123837   Computer Systems: A Programmer's Perspective plus MasteringEngineering with Pearson eText — Access Card Package, 3/e

 

Package consists of:

  • 013409266X/9780134092669 Computer Systems: A Programmer's Perspective, 3/e
  • 0134071921/9780134071923 MasteringEngineering with Pearson eText -- Standalone Access Card -- for Computer Systems: A Programmer's Perspective, 3/e

MasteringEngineering should only be purchased when required by an instructor.

 

For courses in Computer Science and Programming

 

Computer systems: A Programmer’s Perspective explains the underlying elements common among all computer systems and how they affect general application performance. Written from the programmer’s perspective, this book strives to teach readers how understanding basic elements of computer systems and executing real practice can lead them to create better programs.

 

Spanning across computer science themes such as hardware architecture, the operating system, and systems software, the Third Edition serves as a comprehensive introduction to programming. This book strives to create programmers who understand all elements of computer systems and will be able to engage in any application of the field--from fixing faulty software, to writing more capable programs, to avoiding common flaws. It lays the groundwork for readers to delve into more intensive topics such as computer architecture, embedded systems, and cybersecurity.

 

This book focuses on systems that execute an x86-64 machine code, and recommends that programmers have access to a Linux system for this course. Programmers should have basic familiarity with C or C++.

 

Also available with MasteringEngineering

MasteringEngineering is an online homework, tutorial, and assessment system, designed to improve results through personalized learning. This innovative online program emulates the instructor’s office hour environment, engaging and guiding students through engineering concepts with self-paced individualized coaching  With a wide range of activities available, students can actively learn, understand, and retain even the most difficult concepts.


Students, if interested in purchasing this title with MasteringEngineering, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.


Table of contents

Part I: Program Structure and Execution

Chapter 1: A Tour of Computer Systems

Chapter 2: Representing and Manipulating Information

Chapter 3: Machine-Level Representation of Programs

Chapter 4: Processor Architecture

Chapter 5: Optimizing Program Performance

Chapter 6: The Memory Hierarchy

 

Part II: Running Programs on a System

Chapter 7: Linking

Chapter 8: Exceptional Control Flow

Chapter 9: Virtual Memory

 

Part III: Interaction and Communication Between Programs

Chapter 10: System-Level I/O

Chapter 11: Network Programming

Chapter 12: Concurrent Programming

 

Appendix

Error Handling

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