Visual C# How to Program, 6th edition

  • Paul Deitel
  • Harvey M. Deitel


For all basic-to-intermediate level courses in Visual C# programming.


An informative, engaging, challenging and entertaining introduction to Visual C#

Created by world-renowned programming instructors Paul and Harvey Deitel, Visual C# How to Program, Sixth Edition  introduces  students to the world of desktop, mobile and web app development with Microsoft’s® Visual C#® programming language. Students will use .NET platform and the Visual Studio® Integrated Development Environment to write, test, and debug applications and run them on a wide variety of Windows® devices.


At the heart of the book is the Deitel signature live-code approach—rather than using code snippets, the authors present concepts in the context of complete working programs followed by sample executions. Students begin by getting comfortable with the Visual Studio Community edition IDE and basic C# syntax. Next, they build their skills one step at a time, mastering control structures, classes, objects, methods, variables, arrays, and the core techniques of object-oriented programming. With this strong foundation in place, the authors introduce more sophisticated techniques, including searching, sorting, data structures, generics, and collections. Additional practice is provided through a broad range of example programs and exercises selected from computer science, business, education, social issues, personal utilities, sports, mathematics, puzzles, simulation, game playing, graphics, multimedia and many other areas.

Table of contents

  1. Introduction to Computers, the Internet and Visual C#
  2. Introduction to Visual Studio and Visual Programming
  3. Introduction to C# App Programming
  4. Introduction to Classes, Objects, Methods and strings
  5. Algorithm Development and Control Statements: Part 1
  6. Control Statements: Part 2
  7. Methods: A Deeper Look
  8. Arrays; Introduction to Exception Handling
  9. Introduction to LINQ and the List Collection        
  10. Classes and Objects: A Deeper Look
  11. Object-Oriented Programming: Inheritance          
  12. OOP: Polymorphism and Interfaces
  13. Exception Handling: A Deeper Look           
  14. Graphical User Interfaces with Windows Forms: Part 1
  15. Graphical User Interfaces with Windows Forms: Part 2
  16. Strings and Characters: A Deeper Look
  17. Files and Streams 
  18. Searching and Sorting
  19. Custom Linked Data Structures
  20. Generics
  21. Generic Collections; Functional Programming with LINQ/PLINQ
  22. Databases and LINQ
  23. Asynchronous Programming with async and await



A Operator Precedence Chart                        

B Simple Types                    

C ASCII Character Set      




Web App Development with ASP.NET


Universal Windows Platform (UWP) GUI, Graphics, Multimedia and XAML

REST Web Services

Cloud Computing with Microsoft Azure™

Windows Presentation Foundation (WPF) GUI, Graphics, Multimedia and XAML

ATM Case Study, Part 1: Object-Oriented Design with the UML

ATM Case Study, Part 2: Implementing an Object- Oriented Design in C#

Using the Visual Studio Debugger

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Published by Pearson (August 3rd 2016) - Copyright © 2017