Designing User Experience: A guide to HCI, UX and interaction design, 4th Edition
©2018 |Pearson | Available
Prof David Benyon, Centre for Interaction Design, Edinburgh Napier University
©2018 |Pearson | Available
Designing User Experience presents a comprehensive introduction to the practical issue of creating interactive systems, services and products from a human-centred perspective. It develops the principles and methods of human–computer interaction (HCI) and Interaction Design (ID) to deal with the design of twenty-first-century computing and the demands for improved user experience (UX). It brings together the key theoretical foundations of human experiences when people interact with and through technologies. It explores UX in a wide variety of environments and contexts.
· Split into four accessible parts covering the essentials, techniques, contexts and foundations of designing user experience, with a balance between psychology theory and technological development
· Excellent pedagogical features throughout the book, including exercises to test your understanding, challenges to bring the subject to life and links to additional material to enable you to explore the subject further
· Fully illustrated throughout, with over 300 images and diagrams of the latest technologies, techniques and interactive experiences
· Suitable for people with different disciplinary backgrounds such as computer science, design, software engineering, psychology, interactive media, information systems and many others as part of either undergraduate or postgraduate study
· Accompanied by a companion website at www.pearsoned.co.uk/benyon with a collection of additional materials
A change of title from Designing Interactive Systems to Designing User Experience represents a significant change in the discipline. This new edition has been updated throughout to represent a change of emphasis as opposed to a completely new curriculum. It moves the focus of interaction design from single self-contained interactive experiences into a world of many interconnected devices, delivering a wide variety of cloud-based services, using more social media and delivered across multiple media channels.
Part I: The essentials of designing user experience
1 An introduction to user experience
2 PACT: a framework for UX
3 The process of UX design
4 Cross Channel UX
6 Experience design
Part II: Techniques for designing interactive systems
11 Task analysis
12 Visual interface design
13 Multimodal interface design
Part III: Contexts for designing interactive systems
14 Designing apps and websites
15 Social media
16 Collaborative environments
17 Agents and avatars
18 Ubiquitous computing
19 Mobile computing
20 Wearable computing
PART IV: Foundations of UX design
21 Memory and attention
23 Cognition and action
24 Social interaction
25 Perception and navigation
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Professor David Benyon is Professor of Human-Computer Systems and Director of the Centre for Interaction Design at Edinburgh Napier University, UK. He has been working in the area of human-computer interaction and interaction design for over 25 years. He has written widely on the subject with over 150 refereed publications covering HCI, interaction design and user experience. He is involved in many leading-edge research and development projects that prototype and evaluate future interactions of people with new and emerging technologies.
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