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Calc 7 : Motion in Space: Derivatives, Integrals, and Applications in Calculus

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Motion in Space and Vector Calculus

Derivative and Tangent Vector

The derivative of a vector-valued function describes the instantaneous rate of change of position in space and provides the tangent vector to the curve at any point.

  • Vector Function: , where , , and are differentiable functions.

  • Derivative:

  • Tangent Vector: Provided , is the tangent vector at the point .

  • Component Form: and

Position, Velocity, Speed, and Acceleration

These quantities describe the motion of an object in three-dimensional space.

  • Position:

  • Velocity:

  • Speed:

  • Acceleration:

Indefinite Integral of a Vector-Valued Function

The indefinite integral of a vector function is computed component-wise, resulting in a vector of antiderivatives plus a constant vector.

  • General Form: , where and is an arbitrary constant vector.

  • Component Form:

Example: Finding Position from Velocity

Given a velocity function and an initial position, the position function can be found by integrating the velocity and applying the initial condition.

  • Velocity:

  • Initial Position:

  • Position Function:

  • Method: Integrate each component and solve for constants using the initial condition.

Displacement of a Particle

The displacement of a particle over a time interval is the definite integral of its velocity vector.

  • Velocity:

  • Displacement:

Curves with Constant Distance from the Origin

Theorem: Motion with Constant

If a curve lies on a sphere (or circle) centered at the origin, its position vector and velocity vector are always orthogonal.

  • Statement: If is constant, then .

  • Proof Outline: If , then . Differentiating both sides gives , so .

Example: Circle in the Plane

  • Curve:

  • Velocity:

  • Orthogonality:

Example: Sphere in Space

  • Curve:

  • Distance from Origin: (lies on a sphere of radius 3)

  • Orthogonality:

Applications: Newton's Second Law and Projectile Motion

Newton's Second Law

Newton's Second Law relates the acceleration of an object to the sum of forces acting on it.

  • Formula:

  • Gravity: For gravity,

Example: Thrown Ball in Three Dimensions

  • Initial Position:

  • Initial Velocity:

  • Acceleration:

  • Velocity:

  • Position:

  • Applications: Find time when ball hits ground (-coordinate zero), maximum height (when ), etc.

Two-Dimensional Motion in a Gravitational Field

Projectile motion in a plane under gravity is described by parametric equations for position and velocity.

  • Initial Velocity:

  • Initial Position:

  • Velocity:

  • Position:

Summary: Properties of Projectile Trajectory

For an object launched from the origin with initial velocity :

  • Time of Flight:

  • Range:

  • Maximum Height:

Example: Cannonball Trajectory

A cannon is fired at with initial speed $100$ m/s. The range is:

  • Range: meters

Property

Formula

Time of Flight

Range

Maximum Height

Additional info: These formulas are derived from integrating the equations of motion under constant acceleration due to gravity, and are fundamental in both calculus and physics applications.

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