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One-Dimensional Kinematics: Position, Displacement, Velocity, and Acceleration

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One-Dimensional Kinematics

Position, Displacement, and Distance

To analyze the motion of an object in one dimension, we first establish a coordinate system, typically an x-axis with a defined origin and positive direction. This allows us to describe the location and movement of objects quantitatively.

  • Position (x): The location of an object relative to the origin of a coordinate system. The SI unit is the meter (m). Position is a vector quantity, meaning it has both magnitude and direction.

  • Displacement (\( \Delta x \)): The change in position of an object, defined as the final position minus the initial position. Displacement is also a vector and can be positive or negative depending on direction. \[ \Delta x = x_f - x_i \]

  • Distance: The total length of the path traveled, regardless of direction. Distance is a scalar quantity and always positive.

Diagram showing position, initial and final positions, and positive direction on x-axis

Additional info: In higher dimensions, displacement is represented as a vector difference using unit vectors in each direction.

Worked Examples: Displacement and Distance

Examples help clarify the distinction between displacement and distance:

  • Example 1: Walking from your house to a friend's house 2.1 miles away (negative x-direction). - Initial position: \( x_i = 0 \) - Final position: \( x_f = -2.1 \) mi - Displacement: \( \Delta x = -2.1 \) mi - Distance: 2.1 mi

Diagram showing positions of house, friend's house, and grocery store along x-axis

  • Example 2: Walking from your house to the grocery store (4.3 mi), then returning home. - Initial position: \( x_i = 0 \) mi - Final position: \( x_f = 0 \) mi - Displacement: \( \Delta x = 0 \) mi - Distance: 8.6 mi (4.3 mi each way)

Diagram showing round trip from house to grocery store and back

Average Speed and Average Velocity

To quantify how fast an object moves, we use average speed and average velocity:

  • Average Velocity (\( v_{av} \)): Displacement divided by elapsed time. It is a vector and can be positive or negative. \[ v_{av} = \frac{\Delta x}{\Delta t} = \frac{x_f - x_i}{t_f - t_i} \]

  • Average Speed: Distance divided by elapsed time. It is always positive and a scalar. \[ \text{Average Speed} = \frac{\text{Distance}}{\Delta t} \]

  • Direction: For one-dimensional motion, the sign of average velocity indicates direction (positive for right, negative for left).

Position-Time Graphs and Average Velocity

The slope of a line connecting two points on a position vs. time graph represents the average velocity over that interval. Tabulated data and graphs help visualize this relationship.

t (s)

x (m)

0

1

1

3

2

4

3

2

4

-1

Diagram showing particle motion along x-axis with time points Position vs. time graph showing motion in positive and negative directions

  • Example: Average velocity between \( t = 0 \) s and \( t = 3 \) s: \[ v_{av} = \frac{2\,\text{m} - 1\,\text{m}}{3\,\text{s} - 0\,\text{s}} = 0.33\,\text{m/s} \]

Graph showing calculation of average velocity as slope between two points

  • Example: Average velocity between \( t = 2 \) s and \( t = 3 \) s: \[ v_{av} = \frac{2\,\text{m} - 4\,\text{m}}{3\,\text{s} - 2\,\text{s}} = -2\,\text{m/s} \]

Graph showing negative slope for average velocity between t=2s and t=3s

Instantaneous Velocity

Instantaneous velocity is the velocity of an object at a specific instant. It is defined as the limit of the average velocity as the time interval approaches zero:

  • Instantaneous Velocity (v): \[ v = \lim_{\Delta t \to 0} \frac{\Delta x}{\Delta t} \]

  • The instantaneous velocity at a given time is the slope of the tangent line to the position vs. time graph at that point.

  • Instantaneous Speed: The magnitude of the instantaneous velocity (always positive).

Position vs. time graph showing tangent lines for instantaneous velocity

Acceleration

Acceleration measures how quickly velocity changes with time. Like velocity, it can be average or instantaneous:

  • Average Acceleration (\( a_{av} \)): \[ a_{av} = \frac{\Delta v}{\Delta t} = \frac{v_f - v_i}{t_f - t_i} \]

  • Instantaneous Acceleration (a): \[ a = \lim_{\Delta t \to 0} \frac{\Delta v}{\Delta t} \]

  • SI unit: meter per second squared (m/s2).

Velocity vs. time graph showing average and instantaneous acceleration as slopes

Worked Example: Calculating Average Acceleration

Example: An electric sportscar accelerates from rest to 100 km/h in 2.6 s. What is its average acceleration in SI units?

  • First, convert 100 km/h to m/s: \[ 100\,\text{km/h} = 27.8\,\text{m/s} \]

  • Average acceleration: \[ a_{av} = \frac{27.8\,\text{m/s} - 0\,\text{m/s}}{2.6\,\text{s} - 0\,\text{s}} = 10.7\,\text{m/s}^2 \]

Diagram of car accelerating along a straight track

Additional info: Acceleration is a vector; its sign indicates direction (positive for acceleration in the positive x-direction, negative for the opposite).

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