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Physics with Calculus: Representing Motion and Introduction to Vectors

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Types of Motion

Overview of Motion

Motion is defined as the change of an object’s position or orientation with time. The path along which an object moves is called its trajectory. There are several fundamental types of motion encountered in physics:

  • Straight-line motion: Movement along a straight path.

  • Circular motion: Movement along a circular path.

  • Projectile motion: Curved path under the influence of gravity.

  • Rotational motion: Spinning around an axis.

Examples of straight-line, circular, projectile, and rotational motion

Motion Diagrams

Visualizing Motion in One Dimension

Motion diagrams are sequences of images showing an object’s position at equal time intervals. They help visualize different types of motion:

  • Constant speed: Equal spacing between positions (e.g., skateboarder).

  • Speeding up: Increasing spacing between positions (e.g., runner).

  • Slowing down: Decreasing spacing between positions (e.g., car).

Motion diagram of a skateboarder at constant speedMotion diagram of a runner speeding upMotion diagram of a car slowing down

Motion in Two Dimensions

Motion diagrams can also represent two-dimensional motion, such as a basketball following a parabolic path (projectile motion):

Projectile motion diagram of a basketball

Comparing Speeds Using Motion Diagrams

Relative Speed from Position Spacing

When comparing two objects in motion diagrams, the object with positions spaced farther apart over equal time intervals is moving faster. For example, if Car A’s dots are closer together than Car B’s, Car A is moving slower.

Motion diagrams of two cars for speed comparisonMotion diagrams of two cars for speed comparison

The Particle Model

Simplifying Motion Analysis

The particle model treats a moving object as if all its mass were concentrated at a single point. This simplification allows us to focus on the overall motion without considering the object’s rotation or internal structure.

Particle model representation of a car's motion

Position and Coordinate Systems

Defining Position

To specify an object’s position, we need:

  • A reference point (origin)

  • A distance from the origin

  • A direction from the origin

The combination of an origin and an axis marked in both positive and negative directions forms a coordinate system.

Coordinate system with origin and axes

Time and Motion Diagrams

Labeling Time

Each frame in a motion diagram is labeled with its corresponding time (symbol t), as read from a clock. This allows us to analyze how position changes over time.

Motion diagram with time labels

Displacement and Change in Position

Defining Displacement

Displacement is the difference between an object’s final position and its initial position:

  • Displacement is a vector quantity, meaning it has both magnitude and direction.

Diagram showing displacement as a vector

Time Intervals

Quantifying Motion

A time interval measures the elapsed time as an object moves from an initial position at time ti to a final position at time tf. Time intervals are always positive.

Diagram showing time intervals in motion

Example: Displacement Calculation

Visualizing Displacement

Consider a cyclist moving along a straight road. By defining a coordinate system and marking initial and final positions, we can calculate displacement as the difference between these positions.

Coordinate system for displacement example

Velocity and Speed

Uniform Motion

Motion at a constant speed in a straight line is called uniform motion. The velocity of an object includes both its speed and direction, while speed measures only how fast an object moves (scalar quantity).

Car moving at constant velocityVelocity vector representation

Example: Calculating Velocity

Application to Real-World Motion

For example, if a seabird moves from 60 miles east to 80 miles east of its roost in 0.25 hours, its average velocity is:

  • Displacement: 80 mi - 60 mi = 20 mi

  • Time interval: 0.25 h

  • Average velocity:

Displacement diagram for seabird example

Measurements and Significant Figures

Precision in Measurement

Significant figures reflect the precision of a measurement. When multiplying or dividing, the result should have as many significant figures as the least precise measurement. When adding or subtracting, the result should have as many decimal places as the least precise measurement.

Measurement tools showing different precisionMultiplication with significant figuresAddition with significant figures

Scientific Notation

Expressing Large and Small Numbers

Scientific notation is used to write very large or very small numbers compactly and to clarify the number of significant figures. For example:

Converting large number to scientific notationConverting small number to scientific notation

SI Units and Metric Prefixes

Standard Units in Science

The International System of Units (SI) is used for scientific measurements. Common SI units include meters (m) for length, seconds (s) for time, and kilograms (kg) for mass. Metric prefixes indicate multiples or fractions of units (e.g., kilo-, milli-, micro-).

Table of metric prefixes

Vectors and Scalars

Key Differences

A scalar is described by a single number (with a unit), such as temperature or mass. A vector has both magnitude and direction, such as displacement or velocity. Vectors are represented graphically as arrows.

Vector and scalar representation

Displacement Vectors

Representing Motion with Vectors

The displacement vector points from the initial position to the final position, regardless of the path taken.

Displacement vector diagram

Adding Vectors

Tip-to-Tail Method

To add vectors, place the tail of the second vector at the tip of the first. The resultant vector is drawn from the tail of the first to the tip of the second.

Step 1: Draw first vectorStep 2: Place tail of second vector at tip of firstStep 3: Draw resultant vector

Vectors and Trigonometry

Calculating Components

Trigonometry is used to find the components of vectors. For a vector at angle θ:

Trigonometric relationships in right triangles

Example: Net Displacement Using Vectors

Applying the Pythagorean Theorem

If Anna walks 90 m east and then 50 m north, her net displacement is the hypotenuse of a right triangle:

  • Direction: north of east

Vector addition for Anna's displacementRight triangle for displacement calculationCalculation of displacement magnitude and directionFinal assessment of displacement

Velocity Vectors

Representing Velocity

The velocity vector points in the direction of motion and its magnitude equals the object’s speed.

Velocity vector for a moving car

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