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Traveling Waves and Sound: Physics Study Notes

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Traveling Waves and Sound

15.1 An Introduction to Waves

Waves are organized disturbances that travel through a medium or space, transferring energy without transferring matter. The wave model is fundamental in physics, describing behaviors common to all types of waves.

  • Transverse Waves: Particles in the medium move perpendicular to the direction of wave travel.

  • Longitudinal Waves: Particles in the medium move parallel to the direction of wave travel.

Transverse and longitudinal waves illustration

Types of Waves:

  • Mechanical Waves: Require a material medium (e.g., sound in air, water waves).

  • Electromagnetic Waves: Do not require a medium; they are oscillations of the electromagnetic field (e.g., light, radio waves).

The medium must be elastic, providing a restoring force to return particles to equilibrium after displacement. Waves transfer energy, not matter.

Ripples on a pond as a traveling wave

15.1.1 Earthquake Waves

Earthquakes generate two main types of seismic waves:

  • P Waves (Primary): Longitudinal, faster, less destructive.

  • S Waves (Secondary): Transverse, slower, more destructive.

These waves travel through the Earth's crust, transferring energy from the earthquake's source.

15.2 Waves on a String

When a transverse wave pulse moves along a stretched string, each point on the string moves up and down as the pulse passes. The pulse continues due to the internal dynamics of the medium.

Wave pulse traveling along a spring

15.2.1 Wave Speed

The speed at which a disturbance travels through a medium is called the wave speed (v). For a string, the wave speed depends on the tension and the linear density (mass per unit length):

  • Linear Density (μ): $\mu = \frac{m}{l}$ (kg/m)

  • Wave Speed on a String: $v_{\text{string}} = \sqrt{\frac{T_s}{\mu}}$

Where $T_s$ is the tension in the string. The wave speed is a property of the medium, not the wave itself.

15.2.2 Sound Waves in a Gas

Sound waves are longitudinal waves that travel through gases, liquids, or solids. The speed of sound in a gas depends on the properties of the gas:

  • Speed of Sound in a Gas: $v_{\text{sound}} = \sqrt{\frac{\gamma R T}{M}} = \sqrt{\frac{\gamma k_B T}{m}}$

Where $\gamma$ is the adiabatic index, $R$ is the ideal gas constant, $T$ is temperature in Kelvin, $M$ is molar mass, $k_B$ is Boltzmann's constant, and $m$ is molecular mass.

  • The speed of sound increases with temperature.

  • The speed of sound decreases as the molecular mass increases.

  • The speed of sound does not depend on the pressure of the gas.

15.2.3 Electromagnetic Waves

Electromagnetic waves can travel through a vacuum. The speed of light in a vacuum is a universal constant:

  • Speed of Light in Vacuum: $c = 3.00 \times 10^8$ m/s

  • Speed of Light in a Medium: $v = \frac{c}{n}$, where $n$ is the index of refraction.

15.2.4 Example: Distance to a Lightning Strike

Sound travels approximately 1 km in 3 s (or 1 mi in 5 s). By counting the seconds between seeing lightning and hearing thunder, you can estimate the distance to the lightning strike.

Lightning strike illustrating sound travel time

15.2.5 Example: Spider Sensing Vibrations

A spider detects vibrations in its web. If the web's linear density is $1.0 \times 10^{-5}$ kg/m and the tension is 0.15 N, the wave speed is:

  • $v_{\text{string}} = \sqrt{\frac{0.15}{1.0 \times 10^{-5}}} = 120$ m/s

  • Time to travel 0.30 m: $\Delta t = \frac{0.30}{120} = 2.5 \times 10^{-3}$ s

15.2.6 Example: Tsunami

A tsunami is a shallow-water wave. Its speed depends on ocean depth $d$:

  • Speed of Shallow-Water Wave: $v = \sqrt{g d}$

As the tsunami approaches land (shallower water), it slows down and its width decreases proportionally.

15.3 Snapshot and History Graphs

Waves can be analyzed using two types of graphs:

  • Snapshot Graph: Shows displacement as a function of position at a single instant.

  • History Graph: Shows displacement of a single point as a function of time.

Snapshot and history graphs of a wave

Sinusoidal waves are generated by simple harmonic motion (SHM) oscillators. The displacement $y(x, t)$ is a function of both position and time. The wavelength ($\lambda$) is the spatial period, and the period ($T$) is the temporal period.

15.3.1 Mathematical Description of Sinusoidal Waves

The general equation for a sinusoidal traveling wave is:

  • $y(x, t) = A \sin(kx - \omega t + \phi_0)$

Where:

  • $A$ = amplitude

  • $k = \frac{2\pi}{\lambda}$ = wave number (rad/m)

  • $\omega = 2\pi f$ = angular frequency (rad/s)

  • $\phi_0$ = phase constant

  • $f$ = frequency (Hz)

  • $T = 1/f$ = period (s)

Mathematical form of a sinusoidal wave

15.4 Sound and Light

Sound waves are longitudinal waves consisting of compressions and rarefactions. The pressure oscillates around atmospheric pressure. Ultrasound imaging uses high-frequency sound waves and their reflections at tissue boundaries for medical imaging.

Light waves are electromagnetic waves. All electromagnetic waves travel at the same speed in a vacuum, but their wavelength and frequency can vary.

15.5 Circular and Spherical Waves

Wave fronts are lines (or surfaces) of constant phase, such as the crests of ripples on a pond. Circular waves spread in two dimensions, while spherical waves spread in three. Far from the source, spherical waves appear as plane waves.

Power and Intensity:

  • Power (P): Rate of energy transfer (W = J/s).

  • Intensity (I): Power per unit area, $I = \frac{P}{A}$ (W/m2).

For a spherical wave, intensity at distance $r$ is $I = \frac{P}{4\pi r^2}$.

15.6 Decibels

The human ear can detect a wide range of sound intensities. The sound intensity level in decibels (dB) is defined as:

  • $\beta = 10 \log_{10}\left(\frac{I}{I_0}\right)$

Where $I_0 = 1.0 \times 10^{-12}$ W/m2 is the threshold of hearing.

15.7 The Doppler Effect

The Doppler effect is the change in frequency of a wave due to the relative motion of the source and observer.

  • Source Approaching Observer: $f' = f \left(\frac{v}{v - v_s}\right)$

  • Source Receding from Observer: $f' = f \left(\frac{v}{v + v_s}\right)$

  • Observer Moving Toward Source: $f' = f \left(\frac{v + v_o}{v}\right)$

  • Observer Moving Away from Source: $f' = f \left(\frac{v - v_o}{v}\right)$

Where $f$ is the emitted frequency, $v$ is the wave speed, $v_s$ is the source speed, and $v_o$ is the observer speed.

The Doppler effect also applies to light waves, resulting in redshift (source moving away) or blueshift (source moving toward).

Summary Table: Key Wave Quantities

Quantity

Symbol

Equation

SI Unit

Wave Speed (string)

v

$v = \sqrt{\frac{T_s}{\mu}}$

m/s

Wave Speed (sound in gas)

v

$v = \sqrt{\frac{\gamma R T}{M}}$

m/s

Wavelength

$\lambda$

$\lambda = \frac{v}{f}$

m

Frequency

f

$f = \frac{1}{T}$

Hz

Angular Frequency

$\omega$

$\omega = 2\pi f$

rad/s

Wave Number

k

$k = \frac{2\pi}{\lambda}$

rad/m

Intensity

I

$I = \frac{P}{A}$

W/m2

Sound Level

$\beta$

$\beta = 10 \log_{10}\left(\frac{I}{I_0}\right)$

dB

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