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Ch 03: Motion in Two or Three Dimensions
Young & Freedman Calc - University Physics 14th Edition
Young & Freedman Calc14th EditionUniversity PhysicsISBN: 9780321973610당신이 사용하는 게 아니라요?교과서 변경
3장, 문제 12c

A rookie quarterback throws a football with an initial upward velocity component of 12.0 m/s and a horizontal velocity component of 20.0 m/s. Ignore air resistance. How much time (after it is thrown) is required for the football to return to its original level? How does this compare with the time calculated in part (a)?

검증된 단계별 안내
1
First, identify the vertical motion of the football. The initial upward velocity component is given as 12.0 m/s. Use the kinematic equation for vertical motion: v=u+at, where v is the final velocity (0 m/s at the peak), u is the initial velocity (12.0 m/s), a is the acceleration due to gravity (-9.8 m/s²), and t is the time to reach the peak.
Solve the equation v=u+at for t to find the time to reach the peak. Rearrange to get t=-u/a. Substitute u=12.0 m/s and a=-9.8 m/s².
The time to reach the peak is half the total time for the football to return to its original level. Therefore, multiply the time to reach the peak by 2 to find the total time of flight.
Compare the total time calculated here with the time calculated in part (a). Ensure you understand the context of part (a) to make a meaningful comparison.
Reflect on the symmetry of projectile motion: the time to ascend to the peak is equal to the time to descend back to the original level, assuming no air resistance.

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이 영상 해법은 위 문제에 도움이 된다고 튜터들이 추천한 것입니다.
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주요 개념

질문에 올바르게 답하기 위해 반드시 이해해야 하는 핵심 개념들은 다음과 같습니다.

Projectile Motion

Projectile motion involves the motion of an object thrown into the air, subject to only the acceleration of gravity. It can be analyzed by separating the motion into horizontal and vertical components. The horizontal motion is uniform, while the vertical motion is uniformly accelerated due to gravity.
추천 영상:
가이드 코스
04:44
Introduction to Projectile Motion

Vertical Motion Under Gravity

The vertical component of projectile motion is influenced by gravity, which causes a constant acceleration of approximately 9.81 m/s² downward. The time taken for an object to return to its original level can be calculated using kinematic equations, considering the initial vertical velocity and gravitational acceleration.
추천 영상:
가이드 코스
08:36
Vertical Motion & Free Fall

Time of Flight

Time of flight refers to the total time an object remains in the air during projectile motion. For symmetrical projectile motion, the time to reach the peak is equal to the time to descend back to the original level. This can be calculated by doubling the time taken to reach the peak, which is found using the initial vertical velocity and gravity.
추천 영상:
가이드 코스
05:59
Velocity-Time Graphs & Acceleration
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