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Intermediate Microeconomics: Competitive Markets, Government Intervention, Monopoly, Oligopoly, and Game Theory

Study Guide - Smart Notes

Tailored notes based on your materials, expanded with key definitions, examples, and context.

Perfect Competition

Characteristics of Perfectly Competitive Markets

Perfect competition is an idealized market structure that provides a benchmark for understanding market forces. It is characterized by:

  • Many buyers and sellers: No single agent can influence the market price.

  • Identical products: Goods are perfect substitutes.

  • Perfect information: All participants know prices and product characteristics.

  • Equal access to resources: No firm has a permanent advantage.

  • Price takers: Firms and consumers accept the market price.

  • Law of one price: Identical goods sell for the same price everywhere.

  • Free entry and exit: Firms can enter or leave the market freely, driving long-run profit to zero.

Examples: Agricultural and commodity markets (e.g., wheat, crude oil) approximate perfect competition.

Economic vs. Accounting Profit

  • Accounting profit: Revenue minus explicit costs.

  • Economic profit: Revenue minus explicit costs and opportunity costs.

  • Opportunity cost: The value of the next best alternative forgone.

Zero economic profit means earning as much as in the next best alternative, not necessarily making a loss.

Lightbulb icon for insight

Profit Maximization Rule

  • Golden Rule: Produce where marginal revenue (MR) equals marginal cost (MC).

  • In perfect competition, MR = P, so the rule simplifies to P = MC (on the upward-sloping part of MC).

Key icon for important rule

Short-Run Cost Concepts

  • Total Cost (TC):

  • Average Cost (AC):

  • Average Variable Cost (AVC):

  • Average Fixed Cost (AFC):

  • Marginal Cost (MC):

Short-run cost curves: MC crosses AC and AVC at their minimums

Key property: MC crosses both AC and AVC at their minimum points.

Key icon for important rule

The Four Short-Run Cases

  1. Positive profit:

  2. Break even:

  3. Loss, keep operating:

  4. Shutdown:

Four short-run cases: profit, break even, loss, shutdown

Short-Run Supply Curve

  • The firm's short-run supply curve is the upward-sloping part of the MC curve above the shutdown price (minimum AVC).

Firm's short-run supply curve: MC above min AVC

Market Supply Curve

  • The market supply curve is the horizontal sum of all individual firms' supply curves.

Market supply as horizontal sum of firm supply curves

Short-Run Market Equilibrium

  • Equilibrium price and quantity are found where market demand equals market supply: .

Market equilibrium: D(P) = S(P)

Long-Run Equilibrium

  • In the long run, entry and exit drive economic profit to zero.

  • All firms produce at the minimum point of their AC curve: .

  • Market clears: .

Long-run competitive equilibrium: firm and market level

Long-Run Market Supply Curve

  • The shape depends on input cost changes as industry expands:

Industry Type

Input Costs

LR Supply Curve

Constant cost

Unchanged

Horizontal

Increasing cost

Rise

Upward sloping

Decreasing cost

Fall

Downward sloping

Long-run market supply: constant, increasing, decreasing cost

Producer Surplus (PS)

  • Producer surplus is the area above the supply curve and below the market price.

  • For a linear supply curve:

Producer surplus: area above supply, below price

Government Intervention in Competitive Markets

Surplus and Efficiency

  • Consumer surplus (CS): Value buyers receive above what they pay.

  • Producer surplus (PS): Value sellers receive above their cost.

  • Total surplus: , maximized at market equilibrium.

Baseline market: consumer and producer surplus

Deadweight Loss (DWL)

  • DWL is the loss in total surplus when market quantity deviates from the efficient level due to intervention.

Excise Taxes

  • A per-unit tax shifts the supply curve up by the tax amount.

  • Creates a wedge:

  • Reduces quantity traded, raises price for consumers, lowers price for producers.

  • DWL:

Excise tax: Pd = Ps + t, DWL triangle

Tax Incidence

  • The side of the market (buyers or sellers) that is less elastic bears more of the tax burden.

  • Incidence ratio:

Tax incidence depends on relative elasticity

Subsidies

  • A per-unit subsidy shifts the supply curve down by the subsidy amount.

  • Increases quantity traded, lowers price for consumers, raises price for producers.

  • DWL:

Subsidy: Ps = Pd + subsidy, DWL triangle

Price Ceilings

  • A legal maximum price set below equilibrium creates a shortage (quantity demanded exceeds quantity supplied).

  • Results in DWL and possible misallocation of goods.

Price ceiling: shortage and DWL

Price Floors

  • A legal minimum price set above equilibrium creates a surplus (quantity supplied exceeds quantity demanded).

  • Results in DWL and possible misallocation of resources.

Price floor: surplus and DWL

Monopoly and Monopsony

Monopoly: Key Features

  • A single firm supplies the entire market and faces the downward-sloping market demand curve.

  • Profit maximization:

  • Marginal revenue is always less than price for positive output:

  • No supply curve exists for a monopolist.

Monopoly: MR = MC, price read off demand

Inverse Elasticity Pricing Rule (IEPR)

  • Optimal markup: , where is the price elasticity of demand.

  • More elastic demand leads to a lower markup.

Lerner Index

  • Measures market power:

  • Ranges from 0 (perfect competition) to 1 (maximum market power).

Elastic vs. Inelastic Demand

  • A monopolist always operates on the elastic portion of the demand curve ().

Elastic vs. inelastic regions of linear demand

Multi-Plant Monopoly

  • Optimal allocation:

  • Production is shifted toward the lower-cost plant.

Multi-plant monopolist: MC1 = MC2 = MC_joint = MR

Monopsony

  • A single buyer faces an upward-sloping supply curve and must pay higher prices to attract more units.

  • Optimal hiring: (Marginal Revenue Product of Labour equals Marginal Expense of Labour).

  • Wage paid is read off the supply curve at .

Monopsony: MRPL = MEL, wage read off supply

Oligopoly and Game Theory

Cournot Model (Quantity Competition)

  • Firms choose quantities simultaneously; each firm's output affects market price.

  • Best response functions determine equilibrium output for each firm.

  • As the number of firms increases, the outcome approaches perfect competition.

Cournot best-response functions and equilibrium

Cartel (Collusion)

  • Firms act together as a monopolist to maximize joint profit, restricting output and raising price.

Cartel: behaves like a single monopolist over total Q

Bertrand Model (Price Competition)

  • Firms choose prices simultaneously; with homogeneous products, price is driven down to marginal cost (Bertrand Paradox).

Stackelberg Model (Sequential Quantities)

  • One firm (leader) chooses output first; the follower observes and responds.

  • Leader earns higher profit due to first-mover advantage.

Stackelberg: leader produces more, follower less

Dominant Firm Model

  • One large firm sets price; many small firms act as price takers.

  • Dominant firm faces residual demand after accounting for the fringe supply.

Product Differentiation

  • Vertical differentiation: products differ in quality.

  • Horizontal differentiation: products differ in characteristics or style.

  • Differentiation softens price competition, allowing positive profits.

Game Theory

Nash Equilibrium

  • A set of strategies where no player can improve their payoff by unilaterally changing their strategy.

  • Can be found using best response analysis in payoff matrices.

Dominant and Dominated Strategies

  • Dominant strategy: Best regardless of what others do.

  • Dominated strategy: Worse regardless of what others do; can be eliminated.

Prisoner's Dilemma

  • Both players have a dominant strategy leading to a worse outcome than mutual cooperation.

Games with Multiple Nash Equilibria

  • Coordination games: players want to match actions (e.g., bank run).

  • Anti-coordination games: players want to choose opposite actions (e.g., game of chicken).

Pure vs. Mixed Strategies

  • Pure strategy: Always choose the same action.

  • Mixed strategy: Randomize between actions to keep opponents indifferent.

Repeated and Sequential Games

  • Infinitely repeated games: Cooperation can be sustained if players are patient (high discount factor ).

  • Grim trigger strategy: Cooperate until someone cheats, then defect forever.

  • Sequential games: Players move in order; solved by backward induction.

Key Formulas and Concepts

  • Profit maximization (all structures):

  • Perfect competition:

  • Producer surplus (linear):

  • Tax incidence:

  • IEPR (monopoly):

  • Lerner Index:

  • Cournot output (n firms):

  • Grim trigger cooperation condition:

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