BackMicroeconomics Study Guide: Oligopoly, Game Theory, Externalities, and Public Goods
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Oligopoly and Monopolistic Competition
Key Concepts
Oligopoly: A market structure with a few firms whose decisions are interdependent.
Monopolistic Competition: Many firms, differentiated products, free entry and exit.
Oligopoly Characteristics
Few firms in the market
Strategic interdependence (each firm's actions affect others)
Barriers to entry
Products may be identical or differentiated
Monopolistic Competition
Many firms
Free entry and exit
Differentiated products
Each firm earns zero economic profit in the long run
Mathematical Models of Oligopoly
1. Cournot Competition (Quantity Competition)
Firms choose quantities simultaneously; each firm's best response function shows optimal output given rivals' quantity.
Key Equations:
Market demand: where
Firm profit (net of fixed cost):
Best response function:
Nash equilibrium: Solve both best response functions simultaneously
Example:
,
Best response:
Symmetric solution: , ,
2. Stackelberg Competition (Sequential Quantity)
Leader moves first, follower observes and responds. Solve by backward induction.
Solution Method:
Stage 1: Find follower's best response function
Stage 2: Leader maximizes profit knowing follower will use best response
Example:
Same demand/costs as above
Follower:
Leader substitutes into profit function, solves for
Leader earns more than in Cournot
3. Bertrand Competition (Price Competition)
Firms undercut each other until
Result: zero economic profit (Bertrand paradox)
Just 2 firms enough to drive profit to zero
Differentiated Products
Firms can charge above MC due to brand loyalty
4. Cartel Formation
Firms collude to act like monopoly
Divide output equally among firms
Problem: Each firm has incentive to cheat
Example:
, , firms
Find monopoly where
Divide output among firms
Each firm profits unless it cheats
Comparison of Oligopoly Models
Model | Market Output | Price | Total Profit | Key Feature |
|---|---|---|---|---|
Bertrand (identical) | Highest | Lowest () | Zero | Most competitive |
Cournout | Medium | Medium | Medium | Simultaneous quantity |
Stackelberg | Medium-High | Medium-Low | Medium-High | First-mover advantage |
Cartel/Monopoly | Lowest | Highest | Highest | Collusion |
Game Theory
Key Concepts
Players: Decision-makers in the game
Strategies: Complete plans of action
Payoffs: Outcomes (usually profits) from strategy combinations
Nash Equilibrium: No player can improve by changing strategy alone
Types of Games
Simultaneous-move games: Players choose simultaneously (payoff matrix)
Sequential games: Players move in order (game tree)
Repeated games: Same game played multiple times
Finding Nash Equilibrium
Best Response Analysis: Mark each player's best response to each rival strategy; Nash equilibrium occurs where both players are playing best responses.
Underline Method: For each row, underline column player's highest payoff; for each column, underline row player's highest payoff. Nash equilibrium is where both payoffs are underlined.
Dominant Strategy
Strategy that is best regardless of what others do
If dominant strategy exists, use it
Dominant strategy equilibrium: Everyone plays dominant strategy
Example: Advertising Game
Payoff matrix shows both firms have dominant strategy to advertise; Nash equilibrium is (Advertise, Advertise)
Sequential Games and Backward Induction
Start at final stage (terminal nodes)
Determine optimal action at each decision node in that stage
Work backward to earlier stages
Confirm used reaching initial node
Subgame Perfect Nash Equilibrium
Strategy profile that is Nash equilibrium in every subgame
Found by backward induction
Rules out non-credible threats
Example: Entry Deterrence
Incumbent decides: Build Capacity or Don't Build
Rival decides: Enter or Stay Out
Backward induction used to find equilibrium
Repeated Games
Games with all known time , backward induction applies
By backward induction, play Nash in every period
If infinite/uncertain horizon, cooperation possible
Grim Trigger
Punish forever after cheating
Cooperation sustained if future factor (patience) high enough
Externalities and Public Goods
Key Concepts
Externality: Direct effect of one person's action on another's well-being, not through market prices
Types of Externalities
Negative production externality: Pollution from factory
Negative consumption externality: Loud music from neighbor
Positive production externality: R&D spillovers, learning-by-doing
Positive consumption externality: Vaccination (herd immunity)
Market Failure with Externalities
Competitive market ignores external costs/benefits
Results in overproduction (negative) or underproduction (positive)
Key Relationships
Private Marginal Cost (PMC): Firm's production cost
External Marginal Cost (EMC): Harm imposed on others
Social Marginal Cost (SMC):
Marginal Benefit (MB): Value to consumers (demand)
Mathematical Example
Inverse demand:
(marginal harm from pollution)
Competitive Equilibrium:
, ,
Social Optimum:
,
Efficient Tax
Tax should equal EMC at social optimum
Solutions to Externality Problems
Pigovian Tax/Subsidy: Tax = external cost (negative externality); Subsidy = external benefit (positive externality)
Cap-and-Trade (Quota Trading): Set overall cap, issue permits, market determines permit price
Coase Theorem: If property rights are well-defined and transaction costs are low, private bargaining achieves efficient outcome
Example: Airplane Seat
Trade occurs to price between $150 depending on values and bargaining
When Coase Theorem Fails
High transaction costs
Many parties involved
Asymmetric information
Strategic behavior
Open-Access and Public Goods
Key Concepts
Rival: One person's consumption reduces availability for others
Non-rival: One person's consumption doesn't reduce availability
Excludable: Can prevent non-payers from consuming
Non-excludable: Cannot prevent non-payers from consuming
Four Types of Goods
Rival | Non-Rival | |
|---|---|---|
Excludable | Private goods (food, clothing) | Club goods (cable TV, toll road) |
Non-excludable | Common resources (fish in ocean) | Public goods (national defense) |
Public Good Characteristics
Non-rival and non-excludable
Examples: National defense, lighthouse, clean air, basic research
Free Rider Problem
Individuals don't voluntarily pay for public goods
Each wants others to pay while they benefit for free
Leads to underprovision of public goods
Justifies government provision/subsidies
Optimal Provision of Public Goods
Private Good: Horizontal summation of demand
Public Good: Vertical summation of demand
Mathematical Example: Mall Security
Store 1 demand:
Store 2 demand:
per guard
Social Demand (Vertical Sum):
For :
For ,
Competitive Outcome (Private Provision):
Only Store 1 hires (higher WTP)
Social Optimum:
Subsidy needed: Difference between social and private equilibrium shows underprovision
Common Pool Resources
Rival but non-excludable
Examples: Open fishery, grazing land, groundwater
Problem: Overuse (tragedy of the commons)
Each user ignores cost imposed on others
Solutions
Assign property rights
Government regulation (quotas, taxes)
Community management
Cap-and-trade systems
Problem-Solving Strategies
Oligopoly Problems
Identify the model (Cournot, Stackelberg, Bertrand, Cartel)
Write down profit functions
Take first-order conditions (derivatives)
Solve for best response functions
Find equilibrium (intersection of best responses or backward induction)
Game Theory Problems
Draw payoff matrix clearly
Find each player's best response to each rival strategy
Mark best responses (stars, underlines, circles)
Nash equilibrium: where both play best responses
Check for dominant strategies first
Externality Problems
Identify type: production/consumption, positive/negative
Draw graph with PMC, SMC (or PMB, SMB), and Demand/Supply
Find competitive equilibrium: PMC = PMB
Find social optimum: SMC = SMB
Calculate optimal tax/subsidy = external cost/benefit at
Compare to monopoly if asked
Public Goods Problems
Identify if private or public good
For public goods: vertically sum individual demands
Find where social MB = MC
Compare to private provision (highest individual demand = MC)
Calculate required subsidy if asked
Vertical Summation
At each , add individual WTP (prices)
Be careful with ranges where some individuals have zero WTP
Social demand curves may have kinks
Key Formulas Summary
Cournot: Best response:
Stackelberg: Follower: ; Leader:
Cartel: Total where ; Each firm produces
Externalities: ; Social benefit: ; Optimal tax = ; Optimal subsidy =
Study Tips
Draw graphs for every problem
Understand the logic, not just formulas
Compare market structures
Practice backward induction for sequential games
Distinguish horizontal vs. vertical summation (private vs. public goods)
Check your algebra and logic
Write out logic for game theory
Practice with interactive tools if available