Intro to Cross Product (Vector Product) definitions Flashcards
Intro to Cross Product (Vector Product) definitions
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Scalar ProductA method of vector multiplication resulting in a scalar, calculated using the cosine of the angle between vectors.Vector ProductA method of vector multiplication resulting in a new vector, perpendicular to the original vectors, using the sine of the angle.Right Hand RuleA technique to determine the direction of the vector product by pointing fingers along the first vector and curling towards the second.MagnitudeThe size or length of a vector, calculated for vector products using the sine of the angle between vectors.DirectionThe orientation of a vector in space, determined for vector products using the right hand rule.PerpendicularDescribes the relationship of the vector product to the original vectors, forming a right angle with them.Parallel ComponentsParts of a vector that lie in the same direction as another vector, used in scalar product calculations.AngleThe measure of rotation between two vectors, crucial for calculating both scalar and vector products.SineA trigonometric function used in calculating the magnitude of the vector product.CosineA trigonometric function used in calculating the scalar product of vectors.Zero Cross ProductOccurs when vectors are parallel or antiparallel, resulting in no vector product.2D OrientationA plane in which vectors lie, affecting the calculation of vector products.3D OrientationA spatial arrangement of vectors, requiring consideration of all three axes for vector products.Circle with DotA symbol indicating a vector pointing out of the page towards the observer.Circle with XA symbol indicating a vector pointing into the page away from the observer.