BackLearning: Principles, Processes, and Applications in Psychology
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Learning in Psychology
Introduction to Learning
Learning is a fundamental concept in psychology, referring to a relatively permanent change in behaviour or knowledge resulting from experience. It encompasses both conscious and unconscious processes and is essential for adaptation and survival.
Definition: Learning is the process by which individuals acquire new skills, knowledge, or behaviours through experience.
Types of Learning:
Habituation: Decreased response to a repeated, harmless stimulus.
Sensitization: Increased response to a repeated, often intense stimulus.
Unlearned Behaviours
Reflexes
Reflexes are automatic, involuntary responses to specific stimuli. They are innate and essential for survival, involving primitive parts of the central nervous system (CNS), such as the brainstem.
Examples: Pupillary light reflex, startle reflex, withdrawal reflex, scratch reflex.
Protective Function: Reflexes help protect the organism from harm.
Instincts
Instincts are innate drives or tendencies that lead to particular patterns of behaviour. They are more complex than reflexes and involve the movement of the organism as a whole.
Examples: Sexual activity, migration in birds.
Neural Basis: Instincts involve higher brain centers.
Types of Learning
Habituation
Habituation is a simple form of learning in which repeated exposure to a stimulus results in a decreased response.
Example: A child becomes less startled by a loud noise over time.
Sensitization
Sensitization is the process by which repeated exposure to a stimulus increases the response to that stimulus.
Example: A person becomes increasingly anxious after repeated stressful events.
Classical and Operant Conditioning
Classical Conditioning
Classical conditioning is a learning process in which an organism learns to associate two stimuli, resulting in a change in behaviour. Ivan Pavlov's research on the digestive system of dogs led to the discovery of classical conditioning.
Key Components:
Neutral Stimulus (NS): Initially does not elicit a response.
Unconditioned Stimulus (UCS): Naturally triggers a response.
Unconditioned Response (UCR): Natural, automatic reaction to UCS.
Conditioned Stimulus (CS): Previously NS, now elicits response after association.
Conditioned Response (CR): Learned response to CS.
Example:
Dog salivates (UCR) to food (UCS).
Bell (NS) paired with food (UCS).
After conditioning, bell (CS) causes salivation (CR).
Phases of Classical Conditioning
Acquisition: Learning phase where CS and UCS are paired.
Extinction: Conditioned response decreases when CS is presented alone.
Spontaneous Recovery: Conditioned response reappears after a pause.
Renewal Effect: Response reappears when returned to original environment.
Applications
Marketing: Pairing products with positive stimuli to elicit favourable responses.
Little Albert Study: John B. Watson demonstrated classical conditioning of fear in humans.
Stimulus Generalization and Discrimination
Stimulus Generalization: After conditioning, similar stimuli elicit the same response. Example: Fear of all dogs after being bitten by one.
Stimulus Discrimination: Ability to distinguish between different stimuli. Example: Recognizing different alarm sounds.
Classical Conditioning and Fetishes
Sexual fixation on a nonsexual object can develop through accidental pairing of sexual arousal and a neutral stimulus.
Example: Shoes paired with arousal can become a fetish after repeated associations.
Conditioned Taste Aversion
Conditioned taste aversion is a unique form of classical conditioning where an organism learns to avoid a food after a single pairing with illness.
Features:
Can occur after one trial.
Learning possible even with long delays (6-8 hours).
Shows little generalization.
Biological Preparedness: Some associations are learned more easily due to evolutionary factors.
Example: Chemotherapy patients may develop aversions to foods eaten before treatment.
Operant Conditioning
Operant conditioning is a learning process in which behaviour is shaped by its consequences, such as reinforcement or punishment. Edward Thorndike's Law of Effect states that behaviours followed by rewards are more likely to occur, while those followed by punishment are less likely.
Positive: Adding something.
Negative: Taking something away.
Reinforcement: Increases behaviour.
Punishment: Decreases behaviour.
Types of Reinforcement
Positive Reinforcement: Adding a stimulus to increase behaviour. Example: Praise, paychecks.
Negative Reinforcement: Removing a stimulus to increase behaviour. Example: Beeping sound stops when seatbelt is fastened.
Types of Punishment
Positive Punishment: Adding a stimulus to decrease behaviour. Example: Scolding a student for talking in class.
Negative Punishment: Removing a stimulus to decrease behaviour. Example: Confiscating a toy when a child misbehaves.
Effectiveness of Punishment
Only tells what not to do.
Creates anxiety, interfering with learning.
May encourage subversive behaviour.
Models aggressive behaviour for children.
Biological Influences on Learning
Biology places limits on what behaviours can be learned through reinforcement. Evolutionary predispositions make certain associations easier to learn.
Instinctive Drift: Tendency for animals to revert to innate behaviours after repeated reinforcement.
Example: Animals more easily learn to fear snakes and spiders than cars and guns.
Schedules of Reinforcement
Reinforcement schedules determine how and when behaviours are reinforced, affecting learning and extinction rates.
Continuous Reinforcement: Behaviour is reinforced every time it occurs. Result: Faster learning, but faster extinction.
Partial Reinforcement: Behaviour is reinforced only occasionally. Result: Slower extinction, better maintenance.
Partial Reinforcement Schedules
Schedule | Description | Example |
|---|---|---|
Fixed Interval | Reinforcement at predictable time intervals | Medication at set times |
Variable Interval | Reinforcement at unpredictable time intervals | Checking social media |
Fixed Ratio | Reinforcement after a predictable number of responses | Factory workers paid per item |
Variable Ratio | Reinforcement after an unpredictable number of responses | Gambling, getting a big tip |
Partial Reinforcement & Intimate Partner Violence (IPV)
Operant learning principles may contribute to decisions to stay or leave abusive relationships. Intermittent reinforcement (e.g., occasional gifts after abuse) can make it harder to leave.
Conditioning and Superstitious Behaviour
Superstitious behaviour occurs when a behaviour is accidentally reinforced by coincidence. Both animals and humans can develop superstitions.
Example: Skinner's pigeons repeated random behaviours, believing they caused food to appear.
Human Examples: Rituals before exams or sports games.
Cognitive Approaches to Learning
Not all learning is explained by classical or operant conditioning. Cognitive approaches emphasize the role of mental processes.
Latent Learning: Learning that occurs without immediate reinforcement and is demonstrated only when there is motivation. Example: Tolman's rats developed cognitive maps of a maze, but only demonstrated learning when incentivized.
Real-World Examples: Navigating new places, cooking skills, social etiquette, driving routes, emergency responses.
Observational Learning
Observational learning occurs by watching the behaviour of others (models). Both positive and negative behaviours can be learned.
Key Processes:
Paying attention and perceiving critical features
Remembering the behaviour
Reproducing the action
Being motivated to carry it out
Example: Bandura's Bobo doll experiment demonstrated children imitating aggressive behaviour.
Transmission of Bias via Observing Others
Recent research shows that observing others' biased behaviour can lead to implicit attitude change, even without direct reinforcement.
Observers adopt prejudiced reactions after watching a model, even if group members behave identically.
Media Violence and Real-World Violence
Exposure to violence in media can influence real-world behaviour.
Effects:
Lowers inhibitions to carry out violence
Distorts understanding of nonviolent acts
Desensitizes individuals to real-life violence
Research: Violent video game players show increased aggression and lower academic achievement (Anderson et al., 2004, 2009).
Summary Table: Classical vs. Operant Conditioning
Aspect | Classical Conditioning | Operant Conditioning |
|---|---|---|
Association | Between two stimuli | Between behaviour and consequence |
Response Type | Involuntary | Voluntary |
Key Figures | Pavlov, Watson | Thorndike, Skinner |
Example | Dog salivates to bell | Rat presses lever for food |
Key Equations
Law of Effect (Thorndike):
Conclusion
Learning is a multifaceted process involving innate behaviours, conditioning, cognitive processes, and social influences. Understanding these principles is essential for explaining how organisms adapt to their environments and acquire new behaviours.