Skip to main content
Back

Introduction to 1D Kinematics: Scalars, Vectors, Distance, Displacement, and Motion

Study Guide - Smart Notes

Tailored notes based on your materials, expanded with key definitions, examples, and context.

Scalars and Vectors

Definitions and Key Differences

In physics, quantities are classified as either scalars or vectors based on whether they possess direction in addition to magnitude.

  • Scalar: A quantity that can be described with only one number (magnitude). It has no direction.

  • Vector: A quantity that requires more than one number to describe it fully, specifically both magnitude (length) and direction.

For this course, vectors are considered in up to two dimensions.

  • Examples of Scalars: Temperature, mass, distance, speed, energy.

  • Examples of Vectors: Displacement, velocity, acceleration, force.

Note: Arithmetic operations differ for vectors and scalars. For example, vectors must be added using both magnitude and direction, often requiring graphical or component methods.

Distance vs. Displacement

Understanding the Difference

Distance and displacement are fundamental concepts in kinematics, but they are not the same:

  • Distance: The total length of the path traveled, regardless of direction. It is a scalar quantity.

  • Displacement: The change in position from the starting point to the final point. It is a vector quantity, having both magnitude and direction.

Example 1: Walking from the UC to the library (60 m):

  • Total distance walked = 60 m

  • Magnitude of displacement = 60 m (direction: from UC to library)

Example 2: Walking a loop (UC → bookstore (20 m) → library (40 m) → back to UC (60 m)):

  • Total distance walked = 120 m

  • Magnitude of displacement = 0 (start and end at the same place)

Key Point: Displacement can be zero even if distance is not, because displacement only considers the net change in position.

Conceptual Question: After an object moves from one point to another, the magnitude of its displacement is either smaller than or equal to the distance traveled.

1D Kinematics

Introduction and Key Parameters

Kinematics is the study of motion, derived from the Greek word kinema. In one-dimensional (1D) kinematics, we analyze motion along a straight line.

  • Distance (scalar): e.g., the length of a drag race track.

  • Displacement (vector): e.g., net change in position after a round trip.

  • Average Speed: Rate of change of distance.

  • Average Velocity: Rate of change of displacement.

Formulas

  • Average Speed:

  • Average Velocity:

Worked Example: Drag Race (Part 1)

  • Finish line is 201.2 m west of the starting line. Time taken: 9.43 s.

  • Displacement: [west]

  • Average Speed:

  • Average Velocity: [west]

Worked Example: Drag Race (Part 2)

  • Return trip to starting line takes 75 s.

  • Total Distance:

  • Total Displacement:

  • Average Speed (overall):

  • Average Velocity (overall):

Key Terms

  • Average Speed: Total distance divided by total time. Does not account for direction.

  • Instantaneous Speed: Speed at a specific moment (e.g., speedometer reading).

  • Average Velocity: Total displacement divided by total time. Includes direction.

  • Instantaneous Velocity: Velocity at a specific moment, including direction.

Summary Table: Scalars vs. Vectors

Quantity

Type

Examples

Distance

Scalar

5 m, 100 km

Displacement

Vector

5 m [east], 100 km [north]

Speed

Scalar

20 m/s

Velocity

Vector

20 m/s [west]

Additional info:

  • These notes cover the foundational concepts of 1D kinematics, which are essential for understanding more advanced topics in physics such as acceleration, projectile motion, and dynamics.

  • Further study will include graphical analysis of motion, acceleration, and the use of kinematic equations for constant acceleration.

Pearson Logo

Study Prep