BackUnit 1: Linear Motion – Study Notes for Physics with Calculus
Study Guide - Smart Notes
Tailored notes based on your materials, expanded with key definitions, examples, and context.
Vectors & Motion Basics
Scalar vs. Vector Quantities
In physics, quantities are classified as either scalars or vectors based on whether they possess direction in addition to magnitude.
Scalar: A quantity described only by magnitude (size or amount). Examples: mass, temperature, distance, speed.
Vector: A quantity described by both magnitude and direction. Examples: displacement, velocity, acceleration, force.
Notation: Vectors are often denoted with an arrow above the symbol (e.g., ) or in boldface.
Distance vs. Displacement
Distance and displacement both describe how far an object moves, but with key differences:
Distance: The total length of the path traveled, regardless of direction (scalar).
Displacement: The straight-line change in position from initial to final point, including direction (vector).
Example: Walking 3 m east, then 4 m west: distance = 7 m, displacement = 1 m west.
Speed vs. Velocity
Both speed and velocity measure how fast an object moves, but velocity includes direction.
Speed: The rate at which distance is covered (scalar).
Velocity: The rate at which displacement changes (vector).
Example: If you run around a track and end where you started, your average speed is nonzero, but your average velocity is zero.
Instantaneous vs. Average Quantities
Quantities like velocity and acceleration can be measured at a specific instant or averaged over a time interval.
Average velocity:
Instantaneous velocity:
Average acceleration:
Instantaneous acceleration:
Relative Motion
Relative motion describes how the velocity of an object appears different to observers in different reference frames.
Relative velocity equation:
Example: If a train moves east at 20 m/s and a passenger walks west at 2 m/s relative to the train, their velocity relative to the ground is 18 m/s east.
Graphing Motion
Position vs. Time Graphs
These graphs show how an object's position changes over time.
Slope: The slope at any point gives the object's velocity at that instant.
Straight line: Constant velocity.
Curved line: Changing velocity (acceleration).
Velocity vs. Time Graphs
These graphs display how velocity changes with time.
Slope: The slope gives the object's acceleration.
Area under curve: Represents displacement.
Horizontal line: Constant velocity.
Acceleration vs. Time Graphs
These graphs show how acceleration varies with time.
Area under curve: Represents change in velocity.
Horizontal line: Constant acceleration.
Interpreting Slopes, Intercepts, and Areas
Slope of position-time: Velocity
Slope of velocity-time: Acceleration
Area under velocity-time: Displacement
Area under acceleration-time: Change in velocity
Calculations & Kinematics
Uniform (Constant) Acceleration
When acceleration is constant, motion can be analyzed using the kinematic equations.
Acceleration:
Example: A car accelerates from rest at 2 m/s2 for 5 s. Final velocity: m/s.
Applying the Kinematic Equations
The kinematic equations relate displacement, velocity, acceleration, and time for constant acceleration:
Where: = position, = velocity, = acceleration, = time, subscript 0 = initial value.
The G.U.E.S.S. Method for Problem Solving
To solve kinematics problems, use the following structured approach:
G: Given – List all known values.
U: Unknown – Identify what you are solving for.
E: Equation – Write the relevant equation(s).
S: Substitute – Plug in the known values.
S: Solve – Complete the calculation and box your answer.
Example: A ball is dropped from rest from a height of 20 m. How long does it take to hit the ground? (Assume m/s2)
G: , m, , m/s2
U:
E:
S:
S: s
Additional info: Mastery of these concepts is foundational for all subsequent topics in mechanics, including dynamics and energy.