Apple Vision Pro for Beginners: Learn to Create Immersive Experiences through Hands-On Projects, 1st edition

Published by New Riders (July 25, 2024) © 2025

  • John Ray
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Title overview

Introduces the Apple Vision Pro headset to creative enthusiasts

Apple Vision Pro for Creators: A Beginner's Guide to Building Immersive Experiences introduces the Apple Vision Pro headset to creative enthusiasts, offering a guide to crafting experiences that leverage its unique features. Not a developer? No worries - code and concepts are introduced and explained in easy-to-understand terms. You'll learn how to code 2D/3D applications, create immersive spaces, design procedural materials, use photogrammetry to build detailed 3D models, track user gestures, play spatial audio, and deliver your creations through the App Store or TestFlight. Cut through complexity and jargon using this guide and the accompanying exercises that make the most of Apple's latest software.

Readers will learn to leverage cutting-edge development tools and techniques as they

  • Learn Apple Vision Pro core concepts and AR/VR terminology
  • Master Apple development tools and languages while building interactive projects
  • Explore how to scale experiences from simple windows to fully immersive spaces
  • Build interactive 3D scenes with your own objects and materials
  • Add lighting and spatial audio effects to enhance realism
  • Seamlessly mix the real and virtual worlds with advanced object behaviours
  • Implement assistive technologies to bring your work to a diverse audience

Table of contents

  • CHAPTER 1 Understanding the visionOS Toolkit
  • CHAPTER 2 From Traditional Applications to Spatial Workspaces with SwiftUI
  • CHAPTER 3 Getting Started with Reality Composer Pro
  • CHAPTER 4 Creating and Customizing Models and Materials
  • CHAPTER 5 Object Interaction and Transformation
  • CHAPTER 6 Spaces, Direct Gestures, and a Touch of Physics
  • CHAPTER 7 Anchors and Planes
  • CHAPTER 8 Reconstructing Reality
  • CHAPTER 9 Lights, Sounds, and Skyboxes
  • CHAPTER 10 Components, Systems, and the Kitchen Sink

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