Learn Python 3 the Hard Way: A Very Simple Introduction to the Terrifyingly Beautiful World of Computers and Code, 4th edition

Published by Addison-Wesley Professional (June 26, 2017) © 2018

  • Zed A. Shaw
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  • Digital eBook
  • Instant access
  • Available online, offline and via apps
  • Accessible through the VitalSource Bookshelf

Features

  • 52 brilliantly crafted exercises
  • Make highlights and notes
  • Listen as the Bookshelf reads to you
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Details

  • A print copy
  • Free shipping

Features

  • 52 brilliantly crafted exercises
  • Step by step instructions
Zed Shaw has perfected the world's best system for learning Python. Following it, students will succeed-just like the hundreds of thousands of beginners Zed has taught to date!

In Learn Python 3 the Hard Way, students will learn Python while working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix mistakes. Watch the programs run. As they do, they'll learn how software works; what good programs look like; how to read, write, and think about code; and how to find and fix your mistakes using tricks professional programmers use.

  • Exercise 0: The Setup
  • Exercise 1: A Good First Program
  • Exercise 2: Comments and Pound Characters
  • Exercise 3: Numbers and Math
  • Exercise 4: Variables and Names
  • Exercise 5: More Variables and Printing
  • Exercise 6: Strings and Text
  • Exercise 7: More Printing
  • Exercise 8: Printing, Printing
  • Exercise 9: Printing, Printing, Printing Exercise 10: What Was That?
  • Exercise 11: Asking Questions
  • Exercise 12: Prompting People
  • Exercise 13: Parameters, Unpacking, Variables
  • Exercise 14: Prompting and Passing
  • Exercise 15: Reading Files
  • Exercise 16: Reading and Writing Files
  • Exercise 17: More Files
  • Exercise 18: Names, Variables, Code, Functions
  • Exercise 19: Functions and Variables
  • Exercise 20: Functions and Files
  • Exercise 21: Functions Can Return Something
  • Exercise 22: What Do You Know So Far?
  • Exercise 23: Read Some Code
  • Exercise 24: More Practice
  • Exercise 25: Even More Practice
  • Exercise 26: Congratulations, Take a Test!
  • Exercise 27: Memorizing Logic
  • Exercise 28: Boolean Practice
  • Exercise 29: What If
  • Exercise 30: Else and If
  • Exercise 31: Making Decisions
  • Exercise 32: Loops and Lists
  • Exercise 33: While-Loops
  • Exercise 34: Accessing Elements of Lists
  • Exercise 35: Branches and Functions
  • Exercise 36: Designing and Debugging
  • Exercise 37: Symbol Review
  • Exercise 38: Doing Things to Lists
  • Exercise 39: Dictionaries, Oh Lovely Dictionaries
  • Exercise 40: Modules, Classes, and Objects
  • Exercise 41: Learning to Speak Object Oriented
  • Exercise 42: Is-A, Has-A, Objects, and Classes
  • Exercise 43: Basic Object-Oriented Analysis and Design
  • Exercise 44: Inheritance vs. Composition
  • Exercise 45: You Make a Game
  • Exercise 46: A Project Skeleton

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