Players Making Decisions: Game Design Essentials and the Art of Understanding Your Players, 1st edition

Published by Pearson (December 9, 2015) © 2016

  • Zack Hiwiller
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Title overview

An introductory game design textbook that's 100% focused on practical application and the needs of today's game students, reflects the field's most authoritative research, and includes detailed coverage of player decision-making. Written by long-time game designer Zack Hiwiller, department chair for Full Sail University's pioneering Game Design degree program, Players Making Decisions brings together reliable information on the topics most widely covered in modern game design classes. Hiwiller focuses on knowledge that will be useful for years to come, not tips and tricks that will become obsolete long before students can use them. He addresses the needs of both digital and analog game designers, and offers many references as jumping-off points for further exploration and learning.

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Table of contents

  • Introduction
  • Part I. Starting
  • Part II. Prototyping and Playtesting
  • Part III. Meaningful Decisions
  • Part IV. Game Elements
  • Part V. Game Theory and Rational Decision Making
  • Part VI. Actual Human Behavior and Games
  • Part VII. Game Design Tools
  • Part VIII. The Game Design Business
  • Conclusion

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