Interface Design for Learning: Design Strategies for Learning Experiences, 1st edition

Published by Pearson (November 26, 2013) © 2014

  • Dorian Peters
Products list
In offices, colleges, and living rooms across the globe, learners of all ages are logging into virtual laboratories, online classrooms, and 3D worlds. Kids from kindergarten to high school are honing math and literacy skills on their phones and iPads. If that weren’t enough, people worldwide are aggregating internet services (from social networks to media content) to learn from each other in “Personal Learning Environments.” Strange as it sounds, the future of education is now as much in the hands of digital designers and programmers as it is in the hands of teachers.
And yet, as interface designers, how much do we really know about how people learn? How does interface design actually impact learning? And how do we design environments that support both the cognitive and emotional sides of learning experiences? The answers have been hidden away in the research on education, psychology, and human computer interaction, until now.
  • Packed with over 100 evidence-based strategies, in this book you’ll learn how to:
  • Design educational games, apps, and multimedia interfaces in ways that enhance learning
  • Support creativity, problem-solving, and collaboration through interface design
  • Design effective visual layouts, navigation, and multimedia for online and mobile learning
  • Improve educational outcomes through interface design.

The full text downloaded to your computer

With eBooks you can:

  • search for key concepts, words and phrases
  • make highlights and notes as you study
  • share your notes with friends

eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps.

Upon purchase, you'll gain instant access to this eBook.

Time limit

The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.

  • 1 Introducing IDL
  • 2 How We Learn
  • 3 A View of the eLearning Landscape
  • 4 Basic Principles A–Z
  • 5 Learning Is Visual
  • 6 Learning Is Social
  • 7 Learning Is Emotional
  • 8 Multimedia and Games
  • 9 Learning Is Mobile
  • 10 Designing the Space
  • 11 Toolkit
  • Index

Need help? Get in touch