STEAM stands for Science, Technology, Engineering, Art and Math
Rather than teaching all of these as separate subjects, STEAM interweaves them into language lessons. In a classroom, a task is considered a STEAM activity when it combines two or more of these two STEAM subjects of study.
This approach strives to prompt curiosity, interest and wonder through exploration, discovery and hands-on learning.
Doing STEAM in the language classroom does not mean that learners will stop engaging with language learning. On the contrary, scientists, engineers, technologists, artists, and mathematicians all need literacy and communication. STEAM puts inquiry, creativity and collaboration at the heart of learning.
We've put together resources here to help you implement STEAM.
Sarah Hillyard explains what STEAM is and how to apply it in the classroom.
As a consultant, she has developed STEAM-based programs for schools teaching English, and has also written STEAM activities for pre-primary and primary courses.
Join Sarah for a series of webinars and videos that explore how you can implement STEAM into your classroom.
Want to see more?
You can explore our wide-ranging series of webinars, past and future, in the webinar library.