In English Code language learning takes place through hands-on creative tasks, investigation, projects, and experiments. 

Children develop a coding mindset, problem solving, and collaborative skills. These all feature in a syllabus that includes built-in STEAM, driving learners’ natural curiosity about the world around them. 

A clear focus on functional language gives learners the tools to become effective and confident speakers of English inside and outside the classroom.

English Code

Listen to the English Code song

'Our World'

  • 7-level (Starter - Level 6) course
  • 5+ hours of English per week
  • GSE: 10 – 50
  • CEFR:  A1 to B1
  • British English and American English versions
  • Suitable for 6 - 12 year olds

What makes English Code special?

  • The coding mindset encourages students to experiment and teaches them resilience, collaboration and problem-solving from the domain of computational thinking.
  • Creativity helps students to develop their creative potential through hands-on activities, exposing students to a variety of arts, and encouraging students to think and work imaginatively.
  • STEAM lessons in each unit enables students to learn English through a subject: science, technology, engineering, art and design, and math (STEAM). This helps with engagement as well as enabling students to consolidate their knowledge across subjects. There are videos on each subject to extend the lesson.
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  • Project-work inspires and focuses the learning from the very start, and gives students a sense of control and direction in their learning journey.
  • Critical thinking activities help students to develop their critical thinking skills by providing opportunities for students to collect and identify evidence, create arguments, identify strengths and weaknesses, and suggest opportunities for improvement.
  • Collaboration provides students with a variety of opportunities to develop their presentation and listening skills, and helps them build confidence in speaking English through engaging group activities.
  • The Global Scale of English is the source for the learning objectives, which are included in each unit in the Teacher’s Edition across reading, listening, speaking and writing skills.

Creativity

Creativity is the ability to use your imagination and produce novel and useful ideas. In the classroom it helps students to use their prior knowledge to engage in new learning

Cognitive strategies that support creative learning processes include brainstorming, problem-finding, reversing assumptions, and expanding on ideas to create new ones.
 

 

 


 

STEAM

STEAM

"Doing STEAM in the language classroom does not mean that learners stop engaging with language learning. On the contrary, scientists, engineers, technologists, artists, and mathematicians all need literacy and communication skills. STEAM experiences shouldn’t be something separate from what you do already in your lessons – they should be connected. In fact, STEAM and language learning fit very nicely together. It follows a CLIL (Content Language Integrated Learning) approach where students learn language through different subjects."

Sarah Hillyard
Teacher trainer, ELT consultant and materials writer

Coding

A coding mindset is a willingness to experiment, an acceptance that you will make mistakes, an understanding that your improvement will not be linear, and knowing that perseverance will succeed.

English Code develops students’ coding mindset by teaching life skills from the domain of computational thinking, for example, resilience, collaborative and problem-solving skills.

 

 

 

Interested in ordering English Code?

Contact your local sales representative.

English Code
English Code