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Computer Graphics Using Java 2D and 3D, 1st edition

  • Hong Zhang
  • Y Daniel Liang

Published by Pearson (December 6th 2006) - Copyright © 2007

1st edition

Computer Graphics Using Java 2D and 3D

ISBN-13: 9780130351180

Includes: Paperback
Free delivery
$138.66 $173.32

What's included

  • Paperback

    You'll get a bound printed text.

Overview

This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language. KEY TOPICS: Chapter topics include mathematical background for computer graphics, .geometric transformation, views, lighting and texturing, behavior and interaction, and animation. MARKET: For computer programmers and engineers, data analysts, graphic designers/animators, and game developers.

Table of contents



 1. Introduction.


 2. Mathematical Background for Computer Graphics.


 3. 2D Graphics.


 4. Advanced 2D Topics.


 5. Basic 3D Graphics.


 6. Graphics Content.


 7. Geometric Transformation.


 8. Views.


 9. Lighting and Texturing.


10. Behavior and Interaction.


11. Animation.


12. Additional 3D Topics.


Index.

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