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Data Structures and Other Objects Using Java, 4th edition

  • Michael Main

Published by Pearson (November 2nd 2011) - Copyright © 2012

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Data Structures and Other Objects Using Java (2-download)

ISBN-13: 9780132872874

Includes: Unassigned

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Table of contents


CHAPTER 1 THE PHASES OF SOFTWARE DEVELOPMENT 1
1.1 Specification, Design, Implementation 4
Design Technique: Decomposing the Problem 5
How to Write a Specification for a Java Method 6
Pitfall: Throw an Exception to Indicate a Failed Precondition 9
Temperature Conversion: Implementation 10
Programming Tip: Use Javadoc to Write Specifications 13
Programming Tip: Use Final Variables to Improve Clarity 13
Programming Tip: Make Exception Messages Informative 14
Programming Tip: Format Output with System.out.printf 14
Self-Test Exercises for Section 1.1 15
1.2 Running Time Analysis 16
The Stair-Counting Problem 16
Big-O Notation 21
Time Analysis of Java Methods 23
Worst-Case, Average-Case, and Best-Case Analyses 25
Self-Test Exercises for Section 1.2 26
1.3 Testing and Debugging 26
Choosing Test Data 27
Boundary Values 27
Fully Exercising Code 28
Pitfall: Avoid Impulsive Changes 29
Using a Debugger 29
Assert Statements 29
Turning Assert Statements On and Off 30
Programming Tip: Use a Separate Method for Complex Assertions 32
Pitfall: Avoid Using Assertions to Check Preconditions 34
Static Checking Tools 34
Self-Test Exercises for Section 1.3 34
Chapter Summary 35
Solutions to Self-Test Exercises 36
CHAPTER 2 JAVA CLASSES AND INFORMATION HIDING 38
2.1 Classes and Their Members 40
Defining a New Class 41
Instance Variables 41
Constructors 42
No-Arguments Constructors 43
Methods 43
Accessor Methods 44
Programming Tip: Four Reasons to Implement Accessor Methods 44
Pitfall: Division Throws Away the Fractional Part 45
Programming Tip: Use the Boolean Type for True or False Values 46
Modification Methods 46
Pitfall: Potential Arithmetic Overflows 48
Complete Definition of Throttle.java 48
Methods May Activate Other Methods 51
Self-Test Exercises for Section 2.1 51
2.2 Using a Class 52
Creating and Using Objects 52
A Program with Several Throttle Objects 53
Null References 54
NullPointerException 55
Assignment Statements with Reference Variables 55
Clones 58
Testing for Equality 58
Terminology Controversy: “The Throttle That t Refers To” 59
Self-Test Exercises for Section 2.2 59
2.3 Packages 60
Declaring a Package 60
The Import Statement to Use a Package 63
The JCL Packages 63
More about Public, Private, and Package Access 63
Self-Test Exercises for Section 2.3 65
2.4 Parameters, Equals Methods, and Clones 65
The Location Class 66
Static Methods 72
Parameters That Are Objects 73
Methods May Access Private Instance Variables of Objects in Their Own Class 74
The Return Value of a Method May Be an Object 75
Programming Tip: How to Choose the Names of Methods 76
Java’s Object Type 77
Using and Implementing an Equals Method 77
Pitfall: ClassCastException 80
Every Class Has an Equals Method 80
Using and Implementing a Clone Method 81
Pitfall: Older Java Code Requires a Typecast for Clones 81
Programming Tip: Always Use super.clone for Your Clone Method 85
Programming Tip: When to Throw a Runtime Exception 85
A Demonstration Program for the Location Class 85
What Happens When a Parameter Is Changed Within a Method? 86
Self-Test Exercises for Section 2.4 89
2.5 The Java Class Libraries 90
Chapter Summary 92
Solutions to Self-Test Exercises 93
Programming Projects 95
CHAPTER 3 COLLECTION CLASSES 103
3.1 A Review of Java Arrays 104
Pitfall: Exceptions That Arise from Arrays 106
The Length of an Array 106
Assignment Statements with Arrays 106
Clones of Arrays 107
The Arrays Utility Class 108
Array Parameters 110
Programming Tip: Enhanced For-Loops for Arrays 111
Self-Test Exercises for Section 3.1 112
3.2 An ADT for a Bag of Integers 113
The Bag ADT—Specification 114
OutOfMemoryError and Other Limitations for Collection Classes 118
The

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