Designing for Interaction: Creating Innovative Applications and Devices, 2nd edition

Published by New Riders (September 25, 2009) © 2010

  • Dan Saffer

VitalSource eTextbook

ISBN-13: 9780321679437
Designing for Interaction: Creating Innovative Applications and Devices
Published 2009
  • Available for purchase from all major ebook resellers, including InformIT.com

Paperback

ISBN-13: 9780321643391
Designing for Interaction: Creating Innovative Applications and Devices
Published 2009

Details

  • A print text
  • Free shipping
  • Also available for purchase as an ebook from all major ebook resellers, including InformIT.com
Interaction design is all around us. If you’ve ever wondered why your mobile phone looks pretty but doesn’t work well, you’ve confronted bad interaction design. But if you’ve ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you’ve encountered good interaction design: products that work as well as they look.
Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products’ aesthetics lies the practice that figures out how to make our products useful, usable, and desirable. This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer.
PART I: INTRODUCING INTERACTION DESIGN
Chapter 1: What is Interaction Design?
 Chapter 2: The Four Approaches to Interaction Design
PART II: A PLATFORM FOR DESIGNING
Chapter 3: Design Strategy
Chapter 4: Design Research
Chapter 5: Conceptual Models
PART III: DESIGNING FOR INTERACTION
Chapter 6: Ideation
Chapter 7: Refinement
Chapter 8: Prototyping, Testing, and Development
Chapter 9: The Future of Interaction Design
Epilogue: Ethics of Interaction Design
Colophon
 

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