Introduction to Programming in Java: An Interdisciplinary Approach, 2nd edition

Published by Addison Wesley (June 21, 2021) © 2017

  • Robert Sedgewick
  • Kevin Wayne
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Programming skills are indispensable in today’s world, not just for computer science students, but also for anyone in any scientific or technical discipline. Introduction to Programming in Java, Second Edition, by Robert Sedgewick and Kevin Wayne is an accessible, interdisciplinary treatment that emphasizes important and engaging applications, not toy problems. The authors supply the tools needed for students and professionals to learn that programming is a natural, satisfying, and creative experience, and to become conversant with one of the world’s most widely used languages.

This example-driven guide focuses on Java’s most useful features and brings programming to life for every student in the sciences, engineering, and computer science.

Coverage includes

  • Basic elements of programming: variables, assignment statements, built-in data types, conditionals, loops, arrays, and I/O, including graphics and sound
  • Functions, modules, and libraries: organizing programs into components that can be independently debugged, maintained, and reused
  • Algorithms and data structures: sort/search algorithms, stacks, queues, and symbol tables
  • Applications from applied math, physics, chemistry, biology, and computer science

Drawing on their extensive classroom experience, throughout the text the authors provide Q&As, exercises, and opportunities for creative engagement with the material. Together with the companion materials described below, this book empowers people to pursue a modern approach to teaching and learning programming.

Companion web site (introcs.cs.princeton.edu/java) contains

  • Chapter summaries
  • Supplementary exercises, some with solutions
  • Detailed instructions for installing a Java programming environment
  • Program code and test data suitable for easy download
  • Detailed creative exercises, projects, and other supplementary materials

Programs viii

Preface xi

 

Chapter 1: Elements of Programming 1

1.1 Your First Program 2

1.2 Built-in Types of Data 14

1.3 Conditionals and Loops 50

1.4 Arrays 90

1.5 Input and Output 126

1.6 Case Study: Random Web Surfer 170

 

Chapter 2: Functions and Modules 191

2.1 Defining Functions 192

2.2 Libraries and Clients 226

2.3 Recursion 262

2.4 Case Study: Percolation 300

 

Chapter 3: Object-Oriented Programming 329

3.1 Using Data Types 330

3.2 Creating Data Types 382

3.3 Designing Data Types 428

3.4 Case Study: N-Body Simulation 478

 

Chapter 4: Algorithms and Data Structures 493

4.1 Performance 494

4.2 Sorting and Searching 532

4.3 Stacks and Queues 566

4.4 Symbol Tables 624

4.5 Case Study: Small-World Phenomenon 670

 

Context 715

 

Glossary 721

Index 729

APIs 751

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