Roblox Game Development in 24 Hours: The Official Roblox Guide, 1st edition

Published by Sams Publishing (May 27, 2021) © 2021

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For the beginning developer or those looking to bring their games to the Roblox platform, look no further than Roblox Game Development in 24 Hours: The Official Roblox Guide. In just 24 lessons of one hour or less, you'll deepen your understanding of virtually every facet of Roblox game development. Each short and easy lesson builds upon everything that's come before, helping you take full advantage of this remarkable platform. By the time you're finished, you'll be a true Roblox game development expert. 

  • Step-by-step instructions walk you through common questions, issues, and tasks
  • Q&As, Quizzes, and Exercises build and test your knowledge
  • “Did You Know?” tips offer insider advice and shortcuts
  • “Watch Out!” alerts help you avoid pitfalls

Roblox Game Development in 24 Hours covers all this and much more:
  • The Roblox engine, Studio dev tools, Lua programming language, and development lifecycle
  • Physics, rendering, terrain, lighting, atmosphere, effects, and sound
  • Importing assets, models, meshparts, and textures
  • Structuring your game
  • Coding game mechanics, animations, camera movement, and GUIs
  • Networking and mobile development
  • Monetization: consumables, one-time purchases, premium versions, attracting players, and advertising
  • HOUR 1: What Makes Roblox Special?
  • HOUR 2: Using Studio
  • HOUR 3: Building with Parts
  • HOUR 4: Building with Physics
  • HOUR 5: Building Terrain
  • HOUR 6: Lighting Environment
  • HOUR 7: Atmosphere Environment
  • HOUR 8: Effects Environment
  • HOUR 9: Importing Assets
  • HOUR 10: Game Structure and Collaboration
  • HOUR 11: Lua Overview
  • HOUR 12: Collisions, Humanoids, Score
  • HOUR 13: Interacting with GUIs
  • HOUR 14: Coding Animation
  • HOUR 15: Sounds and Music
  • HOUR 16: Using the Animation Editor
  • HOUR 17: Combat, Teleporting, Data Stores
  • HOUR 18: Multiplayer Code and the Client-Server Model
  • HOUR 19: Module Scripts
  • HOUR 20: Coding Camera Movements
  • HOUR 21: Cross-Platform Building
  • HOUR 22: Global Community Building
  • HOUR 23: Monetization
  • HOUR 24: Attracting Players
  • APPENDIX A: Lua Scripting References
  • APPENDIX B: Properties and Functions of Humanoid

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