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Cross-Platform GUI Programming with wxWidgets, 1st edition

  • Julian Smart
  • Kevin Hock
  • Stefan Csomor

Published by Prentice Hall (July 26th 2005) - Copyright © 2006

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Cross-Platform GUI Programming with wxWidgets

ISBN-13: 9780131473812

Includes: Paperback
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$54.99

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What's included

  • Paperback

    You'll get a bound printed text.

Overview

"This book is the best way for beginning developers to learn wxWidgets programming in C++. It is a must-have for programmers thinking of using wxWidgets and those already using it."

—Mitch Kapor, founder of Lotus Software and the Open Source Applications Foundation

  • Build advanced cross-platform applications that support native look-and-feel on Windows, Linux, Unix, Mac OS X, and even Pocket PC

  • Master wxWidgets from start to finish—even if you've never built GUI applications before

  • Leverage advanced wxWidgets capabilities: networking, multithreading, streaming, and more

  • CD-ROM: library of development tools, source code, and sample applications

  • Foreword by Mitch Kapor, founder, Lotus Development and Open Source Application Foundation

wxWidgets is an easy-to-use, open source C++ API for writing GUI applications that run on Windows, Linux, Unix, Mac OS X, and even Pocket PC—supporting each platform's native look and feel with virtually no additional coding. Now, its creator and two leading developers teach you all you need to know to write robust cross-platform software with wxWidgets. This book covers everything from dialog boxes to drag-and-drop, from networking to multithreading. It includes all the tools and code you need to get great results, fast. From AMD to AOL, Lockheed Martin to Xerox, world-class developers are using wxWidgets to save money, increase efficiency, and reach new markets. With this book, you can, too.

  • wxWidgets quickstart: event/input handling, window layouts, drawing, printing, dialogs, and more

  • Working with window classes, from simple to advanced

  • Memory management, debugging, error checking, internationalization, and other advanced topics

  • Includes extensive code samples for Windows, Linux (GTK+), and Mac OS X

About the CD-ROM

The CD-ROM contains all of the source code from the book; wxWidgets distributions for Windows, Linux, Unix, Mac OS X, and other platforms; the wxWidgets reference guide; and development tools including the OpenWatcom C++ compiler, the poEdit translation helper, and the DialogBlocks user interface builder.


© Copyright Pearson Education. All rights reserved.

Table of contents

Foreword by Mitch Kapor.

Preface.

Acknowledgments.

About the Authors.

1. Introduction.

    What Is wxWidgets?

    Why Use wxWidgets?

    A Brief History of wxWidgets

    The wxWidgets Community

    wxWidgets and Object-Oriented Programming

    License Considerations

    The wxWidgets Architecture

      wxMSW

      wxGTK

      wxX11

      wxMotif

      wxMac

      wxCocoa

      wxWinCE

      wxPalmOS

      wxOS2

      wxMGL

      Internal Organization

    Summary

2. Getting Started.

    A Small wxWidgets Sample

    The Application Class

    The Frame Class

    The Event Handlers

    The Frame Constructor

    The Whole Program

    Compiling and Running the Program

    Program Flow

    Summary

3. Event Handling.

    Event-Driven Programming

    Event Tables and Handlers

    Skipping Events

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