Practical guide to exploiting the power of Object Technology and UML in your software development process.
This book is a practical, example-driven introduction to OO analysis and design. The author is a highly experienced OO practitioner and in the book he highlights the benefits of using the OO approach for software development.
The first part of the book is a step-by-step guide through introductory concepts that are key to software development, which uses a continuous example to show how each principle and concept is applied in practice.
The rest of the book explains the basics of UML in detail -- using individual examples for each concept or technique.
- covers UML 1.4
- Java code examples
- final chapter covers the OCL (Object Constraint Language) -- none of the other books in this area cover this
New to this edition:
- 2 totally new chapters on analysis and design -- fully updated and new material, including integrating the process chapter
- all chapters completely updated
- offers solutions to problems that can't be solved by UML alone -- introduces the idea of 'stereotypes' and CASE tool use case templates which aren't covered by UML
Table of contents
Part 1 Introduction
2. Object-Orientation for beginners
Part 2 Example
Part 3 Fundamentals of the UML
5. Use Case Diagrams
6.Class Diagrams (Basic Elements)
7. Class Diagarams (Relational Elements)
8. Behavioral Diagrams
9. Implementation Diagrams
10. Object Constraint Language
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