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Interactivity By Design, 1st edition

  • Ray Kristof
  • Amy Satran

Published by Adobe Press (July 21st 1995) - Copyright © 1995

1st edition

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Overview

Interactivity By Design presents a clear, focused process for designing interactive products.

Table of contents



What is interactivity?


Introduction.

I. INFORMATION DESIGN.

Product definition.

Audience and environment.

What do users want?

Development choices.

Raw Materials.

Planning.

Organization.

The flowchart.

II. INTERACTION DESIGN.

Orientation.

Image maps and metaphors.

Navigation.

Usability.

Functionality.

The storyboard.

III. PRESENTATION DESIGN.

Digital media survival kit.

Resolution.

Anti-aliasing.

Color and palettes.

Compression is your friend.

Laws of survival.

Setting the style.

How content defines style.

Stylistic unity.

Interface families.

Layout.

Layout conventions.

Grids.

Backgrounds.

Windows and panels.

Buttons and other controls.

Images.

Text.

Video.

Sound.

Animating the screen.

Putting it all together.

The Prototype.

Conclusion.

Resource Guide.

Credits.

Index.

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