Tackling Interaction In, Around, and About: Digital Games to Facilitate L2 Learning
Drawing on parallels from second language acquisition and game design, this session explores ways in which digital games can facilitate meaningful interaction in second language teaching and learning. The session will explore a multidimensional approach to interaction and digital games by examining interactions in games themselves, around games, and about games. Participants will engage in sample class activities and have an opportunity for brainstorming additional ideas for their own classroom. This virtual session will be interactive and collaborative
Online
Drawing on parallels from second language acquisition and game design, this session explores ways in which digital games can facilitate meaningful interaction in second language teaching and learning. The session will explore a multidimensional approach to interaction and digital games by examining interactions in games themselves, around games, and about games. Participants will engage in sample class activities and have an opportunity for brainstorming additional ideas for their own classroom. This virtual session will be interactive and collaborative.
Speakers
Julie Sykes, University of Oregon
Online