Graphing two-dimensional inequalities involves a few straightforward steps that build on the concepts of one-dimensional inequalities. When dealing with inequalities like \( x \geq 1 \), the first step is to graph the corresponding line, which in this case is a vertical line at \( x = 1 \). This line divides the plane into two regions. To determine which side to shade, you need to identify the points that satisfy the inequality. For example, testing the point \( (2, 0) \) shows that \( 2 \geq 1 \) is true, indicating that the region to the right of the line is where the inequality holds true.
When graphing inequalities with two variables, such as \( y < x \), you start by graphing the line \( y = x \). Since the inequality is strict (less than), you use a dashed line to indicate that points on the line are not included in the solution set. The next step is to determine which side of the line to shade. This can be done by testing a point not on the line, such as \( (0, 1) \). Plugging these coordinates into the inequality shows whether the point satisfies it. If it does, you shade the side of the line that includes that point.
For more complex inequalities like \( y > 2x - 4 \), the process remains similar. First, graph the line \( y = 2x - 4 \) using a dashed line since the inequality is strict. Then, test a point, such as \( (0, 1) \). If the point satisfies the inequality, shade the region that includes that point. In this case, since \( 1 > 2(0) - 4 \) simplifies to \( 1 > -4 \), which is true, you would shade the area above the line.
In summary, the key steps to graphing linear inequalities are: graph the corresponding line (solid for \( \geq \) or \( \leq \), dashed for \( > \) or \( < \)), test a point to see if it satisfies the inequality, and shade the appropriate region based on the result of the test. Additionally, if you can express the inequality in slope-intercept form, you can quickly determine that for \( y > mx + b \), you shade above the line, while for \( y < mx + b \), you shade below.