3. Vectors
Introduction to Dot Product (Scalar Product)
3. Vectors Introduction to Dot Product (Scalar Product)
5PRACTICE PROBLEM
A car is moving on a three-dimensional coordinate system, and its velocity is represented by the vector V = (25.0î + 10.0ĵ - 15.0k̂) m/s. Determine the angles that this velocity vector makes with the x, y, and z axes.
A car is moving on a three-dimensional coordinate system, and its velocity is represented by the vector V = (25.0î + 10.0ĵ - 15.0k̂) m/s. Determine the angles that this velocity vector makes with the x, y, and z axes.