2. 1D Motion / Kinematics
Vectors, Scalars, & Displacement
2. 1D Motion / Kinematics Vectors, Scalars, & Displacement
21PRACTICE PROBLEM
During a bike riders event, a different stunt was on the show which involved a bike rider starting his bike from one end of the track increasing his speed at a rate of 3.0 m/s² for 1 minute, and then standing on the bike moving at a constant speed for 3 minutes. Finally settles down on the bike and comes to a halt at the end of the track. Develop a motion diagram that will be useful in finding the distance of the track.
During a bike riders event, a different stunt was on the show which involved a bike rider starting his bike from one end of the track increasing his speed at a rate of 3.0 m/s² for 1 minute, and then standing on the bike moving at a constant speed for 3 minutes. Finally settles down on the bike and comes to a halt at the end of the track. Develop a motion diagram that will be useful in finding the distance of the track.
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